Path: csiph.com!usenet.pasdenom.info!news.albasani.net!fu-berlin.de!uni-berlin.de!news.dfncis.de!not-for-mail From: =?UTF-8?B?SGFucy1CZXJuaGFyZCBCcsO2a2Vy?= Newsgroups: comp.graphics.algorithms,comp.sys.ibm.pc.demos Subject: Re: figured part out; new questions Date: Tue, 26 Jun 2012 00:20:01 +0200 Lines: 8 Message-ID: References: <4fe645de$0$1581$91cee783@newsreader04.highway.telekom.at> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit X-Trace: news.dfncis.de DCznmhRRRNs2umXY1lEJVAs+ZLRhZZE3F38r6jrW5o1xfnzYcfHWXnfrGAwaKWVX9PkjEi+rwd Cancel-Lock: sha1:z5mfp2jj7kOj58fpDmy2aWohG+k= User-Agent: Mozilla/5.0 (Windows NT 6.1; rv:13.0) Gecko/20120604 Thunderbird/13.0 In-Reply-To: Xref: csiph.com comp.graphics.algorithms:888 comp.sys.ibm.pc.demos:25 On 25.06.2012 23:40, Nobody wrote: > At the time, it was widely considered to be the bible of 3D graphics, but > that was in 1995. It's still a good book for the maths and general > principles, but it doesn't cover OpenGL or DirectX, nor modern hardware or > algorithms tailored to such. Which, given the OP doesn't use any of those things, should be just fine.