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| From | fadden <fadden@fadden.com> |
|---|---|
| Newsgroups | comp.sys.apple2 |
| Subject | Re: Semi-OT - What all the Logo blathering is leading up to... |
| Date | 2024-02-26 08:30 -0800 |
| Organization | A noiseless patient Spider |
| Message-ID | <urieae$2kmm3$1@dont-email.me> (permalink) |
| References | <alpine.DEB.2.21.2402250651570.14855@sd-119843.dedibox.fr> |
On 2/25/2024 4:09 AM, Steve Nickolas wrote: > Once I brought in graphics and Logo, though, that's where my brain > melted. (I'll probably need to do preliminary implementations in some > other language and then translate it into 65C02 postfacto, but I know > nothing of low-level handling of graphics like Bresenham algorithm, > circle algorithms, etc., and might need a hand on these things.) Bresenham's line and circle algorithms are pretty well documented online. I can offer 6502 versions but they're specific to Apple II hi-res. Some of the documentation, e.g. https://github.com/fadden/fdraw/blob/master/docs/manual.md#circles may be useful.
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Semi-OT - What all the Logo blathering is leading up to... Steve Nickolas <usotsuki@buric.co> - 2024-02-25 07:09 -0500
Re: Semi-OT - What all the Logo blathering is leading up to... fadden <fadden@fadden.com> - 2024-02-26 08:30 -0800
Re: Semi-OT - What all the Logo blathering is leading up to... Steve Nickolas <usotsuki@buric.co> - 2024-02-28 12:23 -0500
Re: Semi-OT - What all the Logo blathering is leading up to... Steve Nickolas <usotsuki@buric.co> - 2024-02-28 12:27 -0500
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