Path: csiph.com!news.mixmin.net!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail From: fadden Newsgroups: comp.sys.apple2 Subject: Re: Semi-OT - What all the Logo blathering is leading up to... Date: Mon, 26 Feb 2024 08:30:03 -0800 Organization: A noiseless patient Spider Lines: 13 Message-ID: References: MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 7bit Injection-Date: Mon, 26 Feb 2024 16:30:07 -0000 (UTC) Injection-Info: dont-email.me; posting-host="02214dba6d5f9dc6b08d500146e882d2"; logging-data="2775747"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX18YCLB/T4mc0g2qK0s/mJIg" User-Agent: Mozilla Thunderbird Cancel-Lock: sha1:EM5o1imGfvrOrq/IbZA56Ia2pUc= Content-Language: en-US In-Reply-To: Xref: csiph.com comp.sys.apple2:48881 On 2/25/2024 4:09 AM, Steve Nickolas wrote: > Once I brought in graphics and Logo, though, that's where my brain > melted. (I'll probably need to do preliminary implementations in some > other language and then translate it into 65C02 postfacto, but I know > nothing of low-level handling of graphics like Bresenham algorithm, > circle algorithms, etc., and might need a hand on these things.) Bresenham's line and circle algorithms are pretty well documented online. I can offer 6502 versions but they're specific to Apple II hi-res. Some of the documentation, e.g. https://github.com/fadden/fdraw/blob/master/docs/manual.md#circles may be useful.