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Groups > comp.sys.apple2.programmer > #450
| Newsgroups | comp.sys.apple2.programmer |
|---|---|
| Date | 2012-09-04 11:40 -0700 |
| Message-ID | <7a862cec-e93c-4885-9e23-c85df56682d0@googlegroups.com> (permalink) |
| Subject | More routines written |
| From | BLuRry <brendan.robert@gmail.com> |
First I made the inverse/flicker routine for one sort of optical illusion. Now I've made another which draws dots on the corners of a checkerboard to make it look like it is warped. And I optimized the heck out of that so that there was extra CPU to add a scroller using the empty spaces inside the squares, billboard-style. It's not terribly fast, but it's optimized enough to not be terribly slow. Double-hires is a very tricky thing, especially when you're trying to maintain the illusion that you're updating the whole screen! Obligatory scroller: check. At least two different routines: check. One or two variations on the routines so they don't old within the first 15 seconds: check. Music: Need music. Time to do that! Crunch/Decrunch: 50% done. The packbits implementation for Apple Game Server is good for graphics, but I need to see if I can make use of other crunchers for code. Any recommendations? Loader: Not written, but that will be pretty easy to write when the time comes. -B
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More routines written BLuRry <brendan.robert@gmail.com> - 2012-09-04 11:40 -0700
Re: More routines written aiiadict@gmail.com - 2012-09-05 13:06 -0700
Re: More routines written aiiadict@gmail.com - 2012-09-05 13:10 -0700
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