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Groups > comp.sys.apple2.programmer > #391
| From | aiiadict@gmail.com |
|---|---|
| Newsgroups | comp.sys.apple2.programmer |
| Subject | Re: FAST 6502 DIVIDE BY 14? |
| Date | 2012-08-16 21:25 -0700 |
| Organization | http://groups.google.com |
| Message-ID | <5f5a9fa6-eefc-4908-b13f-d31f42406476@googlegroups.com> (permalink) |
| References | <4510fd05-bef3-433a-8f6d-764da886f214@googlegroups.com> <8256c75c-7ab9-4f01-af61-1519b4886344@googlegroups.com> |
On Tuesday, August 14, 2012 3:38:20 PM UTC-7, Antoine Vignau wrote: > Fourteen, just like the width of your Mario objects ;-) > > antoine Yes, I hacked some basic code to do collision detection, draw mario, make him jump. Now I'm converting all to assembly (except for a small basic program that loads levels, sprites, and CALLS 6502 program) I need to work on how mario moves. I'm moving him one pixel, but his arms and legs are flailing like he's running a marathon. I think move two pixels, and not change the frame of animation so often. Rich
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FAST 6502 DIVIDE BY 14? aiiadict@gmail.com - 2012-08-14 13:09 -0700
Re: FAST 6502 DIVIDE BY 14? aiiadict@gmail.com - 2012-08-14 13:14 -0700
Re: FAST 6502 DIVIDE BY 14? BLuRry <brendan.robert@gmail.com> - 2012-08-14 13:21 -0700
Re: FAST 6502 DIVIDE BY 14? BLuRry <brendan.robert@gmail.com> - 2012-08-14 13:24 -0700
Re: FAST 6502 DIVIDE BY 14? Egan Ford <datajerk@gmail.com> - 2012-08-14 14:39 -0600
Re: FAST 6502 DIVIDE BY 14? Egan Ford <datajerk@gmail.com> - 2012-08-14 14:45 -0600
Re: FAST 6502 DIVIDE BY 14? aiiadict@gmail.com - 2012-08-14 13:53 -0700
Re: FAST 6502 DIVIDE BY 14? Egan Ford <datajerk@gmail.com> - 2012-08-14 14:59 -0600
Re: FAST 6502 DIVIDE BY 14? Egan Ford <datajerk@gmail.com> - 2012-08-14 15:08 -0600
Re: FAST 6502 DIVIDE BY 14? Egan Ford <datajerk@gmail.com> - 2012-08-14 14:54 -0600
Re: FAST 6502 DIVIDE BY 14? Antoine Vignau <antoine.vignau@laposte.net> - 2012-08-14 15:38 -0700
Re: FAST 6502 DIVIDE BY 14? aiiadict@gmail.com - 2012-08-16 21:25 -0700
Re: FAST 6502 DIVIDE BY 14? Michael J. Mahon <mjmahon@aol.com> - 2012-08-14 19:14 -0500
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