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Groups > comp.soft-sys.math.maple > #241
| From | "I.N. Galidakis" <morpheus@olympus.mons> |
|---|---|
| Newsgroups | comp.soft-sys.math.maple |
| Subject | 24-tile puzzle |
| Date | 2011-09-19 22:07 +0300 |
| Organization | Chaos ->|<- http://ioannis.virtualcomposer2000.com/ |
| Message-ID | <1316459247.987486@athprx04> (permalink) |
Here's a somewhat strange example, where the difficulty of a puzzle is such as to make brute-force calculations too time-consuming: http://ioannis.virtualcomposer2000.com/math/magneticpuzzle.html The easiest solution will be found by Maple in around half an hour. If on the worksheet one changes the variable "border:=true", there's no solution after running the worksheet for 9 hours on an Athlon 1.78GHz. The solution time in Maple is also a function of the first move. The first move chosen for the simplest solution in the worksheet causes Maple to find a solution immediately. If you change the first move, expect a solution time of around 25-30 minutes @1.75GHz. If anyone can tweak the worksheet code or change the first move to find (fairly quickly) a solution for "problem one" on the first picture, let me know. It would also be interesting to see an enumeration of possible "problem one" solutions, like I have for the general solution, which I am not totally sure is correct, but here goes, anyway. Classic worksheet for Maple 9 downloadable at the end of the page. Thanks, -- I.
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24-tile puzzle "I.N. Galidakis" <morpheus@olympus.mons> - 2011-09-19 22:07 +0300
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