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Pygame with python 3.3.2

Started bymarkotaht@gmail.com
First post2013-10-09 00:03 -0700
Last post2013-10-09 08:19 +0100
Articles 2 — 2 participants

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  Pygame with python 3.3.2 markotaht@gmail.com - 2013-10-09 00:03 -0700
    Re: Pygame with python 3.3.2 Mark Lawrence <breamoreboy@yahoo.co.uk> - 2013-10-09 08:19 +0100

#56475 — Pygame with python 3.3.2

Frommarkotaht@gmail.com
Date2013-10-09 00:03 -0700
SubjectPygame with python 3.3.2
Message-ID<fef1a00e-b355-4a93-978a-0656220ea104@googlegroups.com>
From pygame tutorials i copied this example:
import pygame
 
class spritesheet(object):
    def __init__(self, filename):
        try:
            self.sheet = pygame.image.load(filename).convert()
        except pygame.error, message:
            print('Unable to load spritesheet image:', filename)
            raise SystemExit, message
    # Load a specific image from a specific rectangle
    def image_at(self, rectangle, colorkey = None):
        "Loads image from x,y,x+offset,y+offset"
        rect = pygame.Rect(rectangle)
        image = pygame.Surface(rect.size).convert()
        image.blit(self.sheet, (0, 0), rect)
        if colorkey is not None:
            if colorkey is -1:
                colorkey = image.get_at((0,0))
            image.set_colorkey(colorkey, pygame.RLEACCEL)
        return image
    # Load a whole bunch of images and return them as a list
    def images_at(self, rects, colorkey = None):
        "Loads multiple images, supply a list of coordinates" 
        return [self.image_at(rect, colorkey) for rect in rects]
    # Load a whole strip of images
    def load_strip(self, rect, image_count, colorkey = None):
        "Loads a strip of images and returns them as a list"
        tups = [(rect[0]+rect[2]*x, rect[1], rect[2], rect[3])
                for x in range(image_count)]
        return self.images_at(tups, colorkey)

When ever i run it i get syntax error on this line except pygame.error, message:
There are no example to show what happens, because, this doesent even work, untile the error is fixed. My guess is, that this has something to do with the python versions. But im not very familiar with the changes so i dont know how to fix it.

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#56477

FromMark Lawrence <breamoreboy@yahoo.co.uk>
Date2013-10-09 08:19 +0100
Message-ID<mailman.890.1381303187.18130.python-list@python.org>
In reply to#56475
On 09/10/2013 08:03, markotaht@gmail.com wrote:
>  From pygame tutorials i copied this example:
> import pygame
>
> class spritesheet(object):
>      def __init__(self, filename):
>          try:
>              self.sheet = pygame.image.load(filename).convert()
>          except pygame.error, message:
>              print('Unable to load spritesheet image:', filename)
>              raise SystemExit, message
>      # Load a specific image from a specific rectangle
>      def image_at(self, rectangle, colorkey = None):
>          "Loads image from x,y,x+offset,y+offset"
>          rect = pygame.Rect(rectangle)
>          image = pygame.Surface(rect.size).convert()
>          image.blit(self.sheet, (0, 0), rect)
>          if colorkey is not None:
>              if colorkey is -1:
>                  colorkey = image.get_at((0,0))
>              image.set_colorkey(colorkey, pygame.RLEACCEL)
>          return image
>      # Load a whole bunch of images and return them as a list
>      def images_at(self, rects, colorkey = None):
>          "Loads multiple images, supply a list of coordinates"
>          return [self.image_at(rect, colorkey) for rect in rects]
>      # Load a whole strip of images
>      def load_strip(self, rect, image_count, colorkey = None):
>          "Loads a strip of images and returns them as a list"
>          tups = [(rect[0]+rect[2]*x, rect[1], rect[2], rect[3])
>                  for x in range(image_count)]
>          return self.images_at(tups, colorkey)
>
> When ever i run it i get syntax error on this line except pygame.error, message:
> There are no example to show what happens, because, this doesent even work, untile the error is fixed. My guess is, that this has something to do with the python versions. But im not very familiar with the changes so i dont know how to fix it.
>

 From http://docs.python.org/3.0/whatsnew/3.0.html "Change from except 
exc, var to except exc as var. See PEP 3110."  You might also like to 
see this http://docs.python.org/3/howto/pyporting.html

-- 
Roses are red,
Violets are blue,
Most poems rhyme,
But this one doesn't.

Mark Lawrence

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