Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > comp.lang.python > #65448 > unrolled thread

kivy

Started bybharath <o.bharath95@gmail.com>
First post2014-02-04 11:55 -0800
Last post2014-02-05 08:33 -0500
Articles 9 — 6 participants

Back to article view | Back to comp.lang.python


Contents

  kivy bharath <o.bharath95@gmail.com> - 2014-02-04 11:55 -0800
    Re: kivy MRAB <python@mrabarnett.plus.com> - 2014-02-04 20:21 +0000
      Re: kivy bharath <o.bharath95@gmail.com> - 2014-02-04 12:23 -0800
      Re: kivy bharath <o.bharath95@gmail.com> - 2014-02-04 12:24 -0800
        RE: kivy Nick Cash <nick.cash@npcinternational.com> - 2014-02-04 20:33 +0000
          Re: kivy bharath <o.bharath95@gmail.com> - 2014-02-04 13:16 -0800
    Re: kivy Gary Herron <gary.herron@islandtraining.com> - 2014-02-04 12:24 -0800
    Re: kivy Rustom Mody <rustompmody@gmail.com> - 2014-02-04 19:11 -0800
      Re: kivy Dave Angel <davea@davea.name> - 2014-02-05 08:33 -0500

#65448 — kivy

Frombharath <o.bharath95@gmail.com>
Date2014-02-04 11:55 -0800
Subjectkivy
Message-ID<c23b3f81-d753-4dda-8398-81d2fb54f59a@googlegroups.com>
i installed python 2.7 before and installed suitable kivy.. i have also included the .bat file in the send to option.. but my programs are not at all runnning and giving me error when i run it normally or with the .bat file.. it says that there's no module named kivy when i import it.. please help im just frustrated after writing a long code and seeing that it isn't working.. if anyone has suggestions on how to develop android 2d games with python their reply would be greatly appreciated. thank you

[toc] | [next] | [standalone]


#65449

FromMRAB <python@mrabarnett.plus.com>
Date2014-02-04 20:21 +0000
Message-ID<mailman.6406.1391545292.18130.python-list@python.org>
In reply to#65448
On 2014-02-04 19:55, bharath wrote:
> i installed python 2.7 before and installed suitable kivy.. i have
> also included the .bat file in the send to option.. but my programs
> are not at all runnning and giving me error when i run it normally or
> with the .bat file.. it says that there's no module named kivy when i
> import it.. please help im just frustrated after writing a long code
> and seeing that it isn't working.. if anyone has suggestions on how
> to develop android 2d games with python their reply would be greatly
> appreciated. thank you
>
Is kivy listed in the Python search paths (sys.path)?

[toc] | [prev] | [next] | [standalone]


#65450

Frombharath <o.bharath95@gmail.com>
Date2014-02-04 12:23 -0800
Message-ID<e6521a9a-09fb-4c56-8414-e2d65cd6935f@googlegroups.com>
In reply to#65449
On Wednesday, February 5, 2014 1:51:31 AM UTC+5:30, MRAB wrote:
> On 2014-02-04 19:55, bharath wrote:
> 
> > i installed python 2.7 before and installed suitable kivy.. i have
> 
> > also included the .bat file in the send to option.. but my programs
> 
> > are not at all runnning and giving me error when i run it normally or
> 
> > with the .bat file.. it says that there's no module named kivy when i
> 
> > import it.. please help im just frustrated after writing a long code
> 
> > and seeing that it isn't working.. if anyone has suggestions on how
> 
> > to develop android 2d games with python their reply would be greatly
> 
> > appreciated. thank you
> 
> >
> 
> Is kivy listed in the Python search paths (sys.path)?

[toc] | [prev] | [next] | [standalone]


#65451

Frombharath <o.bharath95@gmail.com>
Date2014-02-04 12:24 -0800
Message-ID<5cc76b44-7420-405d-8d16-0125767cbcf7@googlegroups.com>
In reply to#65449
On Wednesday, February 5, 2014 1:51:31 AM UTC+5:30, MRAB wrote:
> On 2014-02-04 19:55, bharath wrote:
> 
> > i installed python 2.7 before and installed suitable kivy.. i have
> 
> > also included the .bat file in the send to option.. but my programs
> 
> > are not at all runnning and giving me error when i run it normally or
> 
> > with the .bat file.. it says that there's no module named kivy when i
> 
> > import it.. please help im just frustrated after writing a long code
> 
> > and seeing that it isn't working.. if anyone has suggestions on how
> 
> > to develop android 2d games with python their reply would be greatly
> 
> > appreciated. thank you
> 
> >
> 
> Is kivy listed in the Python search paths (sys.path)?

yes

[toc] | [prev] | [next] | [standalone]


#65453

FromNick Cash <nick.cash@npcinternational.com>
Date2014-02-04 20:33 +0000
Message-ID<mailman.6408.1391546049.18130.python-list@python.org>
In reply to#65451
>> Is kivy listed in the Python search paths (sys.path)?

>yes

To be extra sure, you can start a python interpreter with the commandline argument -vv, and when you try to import kivy (or any module) it will show you every file/path it checks when trying to find it. This might help you narrow down where the problem lies.

-Nick Cash

[toc] | [prev] | [next] | [standalone]


#65454

Frombharath <o.bharath95@gmail.com>
Date2014-02-04 13:16 -0800
Message-ID<96294b85-eb41-4651-896b-1f972119c403@googlegroups.com>
In reply to#65453
On Wednesday, February 5, 2014 2:03:58 AM UTC+5:30, Nick Cash wrote:
> >> Is kivy listed in the Python search paths (sys.path)?
> 
> 
> 
> >yes
> 
> 
> 
> To be extra sure, you can start a python interpreter with the commandline argument -vv, and when you try to import kivy (or any module) it will show you every file/path it checks when trying to find it. This might help you narrow down where the problem lies.
> 
> 
> 
> -Nick Cash

thanks nick that helped. i actually cant express this feeling of gratitude.. thank you very much.this is a wonderful group..

[toc] | [prev] | [next] | [standalone]


#65452

FromGary Herron <gary.herron@islandtraining.com>
Date2014-02-04 12:24 -0800
Message-ID<mailman.6407.1391545902.18130.python-list@python.org>
In reply to#65448
On 02/04/2014 11:55 AM, bharath wrote:
> i installed python 2.7 before and installed suitable kivy.. i have also included the .bat file in the send to option.. but my programs are not at all runnning and giving me error when i run it normally or with the .bat file.. it says that there's no module named kivy when i import it.. please help im just frustrated after writing a long code and seeing that it isn't working.. if anyone has suggestions on how to develop android 2d games with python their reply would be greatly appreciated. thank you

This is a Python newsgroup.  You might find an answer here, but I think 
you'd have much better luck if you found a kivy specific newsgroup.

Good luck,

Gary Herron

[toc] | [prev] | [next] | [standalone]


#65467

FromRustom Mody <rustompmody@gmail.com>
Date2014-02-04 19:11 -0800
Message-ID<9260af03-210c-4feb-a267-0b8d75a850bb@googlegroups.com>
In reply to#65448
On Wednesday, February 5, 2014 1:25:43 AM UTC+5:30, bharath wrote:
> please help im just frustrated after writing a long code and seeing that it isn't working.. 

Prior to Kernighan and Ritchie people did tend to write 'a long code'
and then check that its working (or not).  After 'The C programming
language' -- which is about 40 years -- starting any programming
enterprise without writing AND CHECKING the equivalent of "Hello
World" is just never done.

IOW you underestimate how many niggling details both of the system and
of your understanding are checked by that approach


[toc] | [prev] | [next] | [standalone]


#65476

FromDave Angel <davea@davea.name>
Date2014-02-05 08:33 -0500
Message-ID<mailman.6419.1391607009.18130.python-list@python.org>
In reply to#65467
 Rustom Mody <rustompmody@gmail.com> Wrote in message:
> On Wednesday, February 5, 2014 1:25:43 AM UTC+5:30, bharath wrote:
>> please help im just frustrated after writing a long code and seeing that it isn't working.. 
> 
> Prior to Kernighan and Ritchie people did tend to write 'a long code'
> and then check that its working (or not).  After 'The C programming
> language' -- which is about 40 years -- starting any programming
> enterprise without writing AND CHECKING the equivalent of "Hello
> World" is just never done.
> 
> IOW you underestimate how many niggling details both of the system and
> of your understanding are checked by that approach
> 

I recall vividly when turnaround for the cross-assembler (remotely
 located) was typically close to 2 days.  One of the projects I
 did was to write an assembler that built our code locally.  And
 once the hardware existed,  I ported the assembler to run on the
 target directly.  Cut typical module assembly time to less than 5
 minutes. 1973-1975

-- 
DaveA

[toc] | [prev] | [standalone]


Back to top | Article view | comp.lang.python


csiph-web