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Groups > comp.lang.python > #18309 > unrolled thread
| Started by | Tim Chase <python.list@tim.thechases.com> |
|---|---|
| First post | 2012-01-01 21:58 -0600 |
| Last post | 2012-01-02 17:41 -0800 |
| Articles | 2 — 2 participants |
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Idiot-proof installs for python+pygame+pyopenal+app Tim Chase <python.list@tim.thechases.com> - 2012-01-01 21:58 -0600
Re: Idiot-proof installs for python+pygame+pyopenal+app alex23 <wuwei23@gmail.com> - 2012-01-02 17:41 -0800
| From | Tim Chase <python.list@tim.thechases.com> |
|---|---|
| Date | 2012-01-01 21:58 -0600 |
| Subject | Idiot-proof installs for python+pygame+pyopenal+app |
| Message-ID | <mailman.4302.1325476699.27778.python-list@python.org> |
I'm looking at developing some tools that involve pygame+pyopenal and would like to make cross-platform distribution as painless as possible. Is there a "best practice" for doing this without forcing the user to install Python, install (say) pip, pull down pygame & pyopenal and install those, install my (simple) app, and then finally run it? On Debian, installation of all the prerequisites would just be apt-get install pygame python-openal (which, via a local apt repository, I could flag as dependencies of my app and package it as .deb) but it gets hairier on Mac & Win32. -tkc
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| From | alex23 <wuwei23@gmail.com> |
|---|---|
| Date | 2012-01-02 17:41 -0800 |
| Message-ID | <450035e6-cbc8-47b4-aeb8-3cea2be01d7c@r13g2000prr.googlegroups.com> |
| In reply to | #18309 |
On Jan 2, 1:58 pm, Tim Chase <python.l...@tim.thechases.com> wrote: > I'm looking at developing some tools that involve pygame+pyopenal > and would like to make cross-platform distribution as painless as > possible. Hey Tim, I don't have an answer, sorry, just two suggestions: 1. Maybe PyInstaller could be useful: http://www.pyinstaller.org/ 2. Also ask on the Pygame mailing list: http://pygame.org/wiki/info Good luck!
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