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| Started by | raphael@mameghani.de |
|---|---|
| First post | 2013-01-09 08:02 -0800 |
| Last post | 2013-01-11 04:20 -0800 |
| Articles | 4 — 2 participants |
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Interpolating/crossfading a stack of matrices raphael@mameghani.de - 2013-01-09 08:02 -0800
Re: Interpolating/crossfading a stack of matrices Oscar Benjamin <oscar.j.benjamin@gmail.com> - 2013-01-09 22:59 +0000
Re: Interpolating/crossfading a stack of matrices raphael@mameghani.de - 2013-01-11 04:20 -0800
Re: Interpolating/crossfading a stack of matrices raphael@mameghani.de - 2013-01-11 04:20 -0800
| From | raphael@mameghani.de |
|---|---|
| Date | 2013-01-09 08:02 -0800 |
| Subject | Interpolating/crossfading a stack of matrices |
| Message-ID | <5b5b7e09-7482-4609-b774-d143de366615@googlegroups.com> |
Hi,
I want to interpolate (with quadratic splines) a stack of 2D-arrays/matrices y1, y2, y3, ... in a third dimension (which I call x) e.g. for crossfading images. I already have a working code which unfortunately still contains two explicit loops over the rows and colums of the matrices. Inside these loops I simply use 'interp1d' from scipy suitable for 1D-interpolations. Is anybody here aware of a better, more efficient solution of my problem? Maybe somewhere out there a compiled routine for my problem already exists in a python library... :-)
My code:
-----============================================-----
from scipy.interpolate import interp1d
from numpy import array, empty_like, dstack
x = [0.0, 0.25, 0.5, 0.75, 1.0]
y1 = array([[1, 10, 100, 1000], [1, 10, 100, 1000]], float)
y2 = array([[2, 20, 200, 2000], [2, 20, 200, 2000]], float)
y3 = array([[3, 30, 300, 3000], [4, 40, 400, 4000]], float)
y4 = array([[4, 40, 400, 4000], [8, 80, 800, 8000]], float)
y5 = array([[5, 50, 500, 5000], [16, 160, 1600, 16000]], float)
y = dstack((y1, y2, y3, y4, y5))
y_interpol = empty_like(y[:, :, 0])
i_range, j_range = y.shape[:2]
for i in xrange(i_range):
for j in xrange(j_range):
# interpolated value for x = 0.2
y_interpol[i,j] = interp1d(x, y[i, j,:], kind='quadratic')(0.2)
print y_interpol
-----============================================-----
Cheers, Raphael
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| From | Oscar Benjamin <oscar.j.benjamin@gmail.com> |
|---|---|
| Date | 2013-01-09 22:59 +0000 |
| Message-ID | <mailman.343.1357772410.2939.python-list@python.org> |
| In reply to | #36499 |
On 9 January 2013 16:02, <raphael@mameghani.de> wrote:
> Hi,
>
> I want to interpolate (with quadratic splines) a stack of 2D-arrays/matrices y1, y2, y3, ... in a third dimension (which I call x) e.g. for crossfading images. I already have a working code which unfortunately still contains two explicit loops over the rows and colums of the matrices. Inside these loops I simply use 'interp1d' from scipy suitable for 1D-interpolations. Is anybody here aware of a better, more efficient solution of my problem? Maybe somewhere out there a compiled routine for my problem already exists in a python library... :-)
It's possible. I wouldn't be surprised if there wasn't any existing
code ready for you to use.
>
> My code:
>
> -----============================================-----
> from scipy.interpolate import interp1d
> from numpy import array, empty_like, dstack
>
> x = [0.0, 0.25, 0.5, 0.75, 1.0]
>
> y1 = array([[1, 10, 100, 1000], [1, 10, 100, 1000]], float)
> y2 = array([[2, 20, 200, 2000], [2, 20, 200, 2000]], float)
> y3 = array([[3, 30, 300, 3000], [4, 40, 400, 4000]], float)
> y4 = array([[4, 40, 400, 4000], [8, 80, 800, 8000]], float)
> y5 = array([[5, 50, 500, 5000], [16, 160, 1600, 16000]], float)
>
> y = dstack((y1, y2, y3, y4, y5))
>
> y_interpol = empty_like(y[:, :, 0])
> i_range, j_range = y.shape[:2]
>
> for i in xrange(i_range):
> for j in xrange(j_range):
> # interpolated value for x = 0.2
> y_interpol[i,j] = interp1d(x, y[i, j,:], kind='quadratic')(0.2)
>
> print y_interpol
> -----============================================-----
Since numpy arrays make it so easy to form linear combinations of
arrays without loops I would probably eliminate the loops and just
form the appropriate combinations of the image arrays. For example, to
use linear interpolation you could do:
def interp_frames_linear(times, frames, t):
'''times is a vector of floats
frames is a 3D array whose nth page is the image for time t[n]
t is the time to interpolate for
'''
# Find the two frames to interpolate between
# Probably a better way of doing this
for n in range(len(t)-1):
if times[n] <= t < times[n+1]:
break
else:
raise OutOfBoundsError
# Interpolate between the two images
alpha = (t - times[n]) / (times[n+1] - times[n])
return (1 - alpha) * frames[:, :, n] + alpha * frames[:, :, n+1]
I'm not really sure how quadratic interpolation is supposed to work
(I've only ever used linear and cubic) but you should be able to do
the same sort of thing.
Oscar
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| From | raphael@mameghani.de |
|---|---|
| Date | 2013-01-11 04:20 -0800 |
| Message-ID | <7d05bc5a-1d6d-4e1d-8c82-d0198d1f1410@googlegroups.com> |
| In reply to | #36524 |
>> Hi, >> >> I want to interpolate (with quadratic splines) a stack of 2D-arrays/matrices >> y1, y2, y3, ... in a third dimension (which I call x) e.g. for crossfading >> images. I already have a working code which unfortunately still contains two >> explicit loops over the rows and colums of the matrices. Inside these loops I >> simply use 'interp1d' from scipy suitable for 1D-interpolations. Is anybody >> here aware of a better, more efficient solution of my problem? Maybe >> somewhere out there a compiled routine for my problem already exists in a >> python library... :-) > Since numpy arrays make it so easy to form linear combinations of > arrays without loops I would probably eliminate the loops and just > form the appropriate combinations of the image arrays. For example, to > use linear interpolation you could do: > > > > def interp_frames_linear(times, frames, t): > > '''times is a vector of floats > > frames is a 3D array whose nth page is the image for time t[n] > > t is the time to interpolate for > > ''' > > # Find the two frames to interpolate between > > # Probably a better way of doing this > > for n in range(len(t)-1): > > if times[n] <= t < times[n+1]: > > break > > else: > > raise OutOfBoundsError > > > > # Interpolate between the two images > > alpha = (t - times[n]) / (times[n+1] - times[n]) > > return (1 - alpha) * frames[:, :, n] + alpha * frames[:, :, n+1] > > > > I'm not really sure how quadratic interpolation is supposed to work > (I've only ever used linear and cubic) but you should be able to do > the same sort of thing. > > Oscar Indeed, the 'manual' reimplementation of the interpolation formula using numpy arrays significantly sped up the code. The numexpr package made it even faster. Thanks a lot for your advice! Raphael
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| From | raphael@mameghani.de |
|---|---|
| Date | 2013-01-11 04:20 -0800 |
| Message-ID | <mailman.395.1357906820.2939.python-list@python.org> |
| In reply to | #36524 |
>> Hi, >> >> I want to interpolate (with quadratic splines) a stack of 2D-arrays/matrices >> y1, y2, y3, ... in a third dimension (which I call x) e.g. for crossfading >> images. I already have a working code which unfortunately still contains two >> explicit loops over the rows and colums of the matrices. Inside these loops I >> simply use 'interp1d' from scipy suitable for 1D-interpolations. Is anybody >> here aware of a better, more efficient solution of my problem? Maybe >> somewhere out there a compiled routine for my problem already exists in a >> python library... :-) > Since numpy arrays make it so easy to form linear combinations of > arrays without loops I would probably eliminate the loops and just > form the appropriate combinations of the image arrays. For example, to > use linear interpolation you could do: > > > > def interp_frames_linear(times, frames, t): > > '''times is a vector of floats > > frames is a 3D array whose nth page is the image for time t[n] > > t is the time to interpolate for > > ''' > > # Find the two frames to interpolate between > > # Probably a better way of doing this > > for n in range(len(t)-1): > > if times[n] <= t < times[n+1]: > > break > > else: > > raise OutOfBoundsError > > > > # Interpolate between the two images > > alpha = (t - times[n]) / (times[n+1] - times[n]) > > return (1 - alpha) * frames[:, :, n] + alpha * frames[:, :, n+1] > > > > I'm not really sure how quadratic interpolation is supposed to work > (I've only ever used linear and cubic) but you should be able to do > the same sort of thing. > > Oscar Indeed, the 'manual' reimplementation of the interpolation formula using numpy arrays significantly sped up the code. The numexpr package made it even faster. Thanks a lot for your advice! Raphael
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