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Re: How much sanity checking is required for function inputs?

Started byChristopher Reimer <christopher_reimer@icloud.com>
First post2016-04-23 20:19 -0700
Last post2016-04-23 20:19 -0700
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  Re: How much sanity checking is required for function inputs? Christopher Reimer <christopher_reimer@icloud.com> - 2016-04-23 20:19 -0700

#107532 — Re: How much sanity checking is required for function inputs?

FromChristopher Reimer <christopher_reimer@icloud.com>
Date2016-04-23 20:19 -0700
SubjectRe: How much sanity checking is required for function inputs?
Message-ID<mailman.25.1461467961.32212.python-list@python.org>
On 4/23/2016 7:34 PM, Michael Torrie wrote
> Procedural programming does not necessarily mean BASIC-style goto hell.
> Not sure why you would think that.  In fact that's not really what
> procedural programming is about.

I mentioned several messages back that I spent two years writing 
procedural scripts AND translating BASIC games into Python, which can be 
goto hell if the program has a drop-down structure that makes sense only 
from following the entry point of the goto statement (see link for example).

http://www.atariarchives.org/basicgames/showpage.php?page=9

I try to follow the BASIC program structure as closely as possible, get 
it working in Python, and use pylint to make my code PEP8-compliant. 
Pylint frequently complains about exceeding a dozen if branches in the 
main function. I then create helper functions to reduce the if branches. 
Sometimes that makes the Python version either shorter or longer than 
the original BASIC program.

Thank you,

Chris R.

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