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Groups > comp.lang.python > #7074 > unrolled thread

announcing: dmangame: an ai game. maybe.

Started byokay zed <okay.zed@gmail.com>
First post2011-06-05 22:50 -0700
Last post2011-06-06 03:33 -0400
Articles 4 — 3 participants

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  announcing: dmangame: an ai game. maybe. okay zed <okay.zed@gmail.com> - 2011-06-05 22:50 -0700
    Re: announcing: dmangame: an ai game. maybe. James Mills <prologic@shortcircuit.net.au> - 2011-06-06 16:10 +1000
      Re: announcing: dmangame: an ai game. maybe. okay zed <okay.zed@gmail.com> - 2011-06-06 08:45 -0700
    Re: announcing: dmangame: an ai game. maybe. Corey Richardson <kb1pkl@aim.com> - 2011-06-06 03:33 -0400

#7074 — announcing: dmangame: an ai game. maybe.

Fromokay zed <okay.zed@gmail.com>
Date2011-06-05 22:50 -0700
Subjectannouncing: dmangame: an ai game. maybe.
Message-ID<c95e91b0-13e3-4d48-b85f-0dd1b64f89fc@s41g2000prb.googlegroups.com>
the link: http://okayzed.github.com/dmangame/introduction.html

dmangame is a game about writing AI for a simple strategy game.

an example game: http://okayzed.github.com/dmangame/circleblaster_vs_expand.html

there are some example / more advanced AI in the dmanai repository
(http://github.com/okayzed/dmanai). you can fork the repository and
put your AI on the ladder - it'll get ranked and compete in regularly
scheduled matches on http://dmangame-app.appspot.com.

i'm looking for feedback, ideas and criticisms on the mechanics &
gameplay; keeping in mind that the overall design goal is to keep the
game simple.

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#7076

FromJames Mills <prologic@shortcircuit.net.au>
Date2011-06-06 16:10 +1000
Message-ID<mailman.2483.1307340626.9059.python-list@python.org>
In reply to#7074
On Mon, Jun 6, 2011 at 3:50 PM, okay zed <okay.zed@gmail.com> wrote:
> the link: http://okayzed.github.com/dmangame/introduction.html
>
> dmangame is a game about writing AI for a simple strategy game.
>
> an example game: http://okayzed.github.com/dmangame/circleblaster_vs_expand.html

This is really cool. I haven't looked at the source code yet...

There was another game very similar to this - much more basic though
and when I saw it back then I wanted to do something similar!

Nice job!

cheers
James

-- 
-- James Mills
--
-- "Problems are solved by method"

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#7088

Fromokay zed <okay.zed@gmail.com>
Date2011-06-06 08:45 -0700
Message-ID<802e1092-070c-472d-9b5d-a74328d5d436@35g2000prp.googlegroups.com>
In reply to#7076
could be the ACM queue challenge and google's ai challenge, they've
had games in the past with somewhat similar mechanics




On Jun 5, 11:10 pm, James Mills <prolo...@shortcircuit.net.au> wrote:
> On Mon, Jun 6, 2011 at 3:50 PM, okay zed <okay....@gmail.com> wrote:
> > the link:http://okayzed.github.com/dmangame/introduction.html
>
> > dmangame is a game about writing AI for a simple strategy game.
>
> > an example game:http://okayzed.github.com/dmangame/circleblaster_vs_expand.html
>
> This is really cool. I haven't looked at the source code yet...
>
> There was another game very similar to this - much more basic though
> and when I saw it back then I wanted to do something similar!
>
> Nice job!
>
> cheers
> James
>
> --
> -- James Mills
> --
> -- "Problems are solved by method"

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#7078

FromCorey Richardson <kb1pkl@aim.com>
Date2011-06-06 03:33 -0400
Message-ID<mailman.2484.1307345704.9059.python-list@python.org>
In reply to#7074
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On 06/06/2011 01:50 AM, okay zed wrote:
> the link: http://okayzed.github.com/dmangame/introduction.html
> 
> dmangame is a game about writing AI for a simple strategy game.

Looks fun! I play a bit of Core War, so this should pose a similar but
new challenge to my brain. Thank you for your work and for sharing.

- -- 
Corey Richardson
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