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| Started by | okay zed <okay.zed@gmail.com> |
|---|---|
| First post | 2011-06-05 22:50 -0700 |
| Last post | 2011-06-06 03:33 -0400 |
| Articles | 4 — 3 participants |
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announcing: dmangame: an ai game. maybe. okay zed <okay.zed@gmail.com> - 2011-06-05 22:50 -0700
Re: announcing: dmangame: an ai game. maybe. James Mills <prologic@shortcircuit.net.au> - 2011-06-06 16:10 +1000
Re: announcing: dmangame: an ai game. maybe. okay zed <okay.zed@gmail.com> - 2011-06-06 08:45 -0700
Re: announcing: dmangame: an ai game. maybe. Corey Richardson <kb1pkl@aim.com> - 2011-06-06 03:33 -0400
| From | okay zed <okay.zed@gmail.com> |
|---|---|
| Date | 2011-06-05 22:50 -0700 |
| Subject | announcing: dmangame: an ai game. maybe. |
| Message-ID | <c95e91b0-13e3-4d48-b85f-0dd1b64f89fc@s41g2000prb.googlegroups.com> |
the link: http://okayzed.github.com/dmangame/introduction.html dmangame is a game about writing AI for a simple strategy game. an example game: http://okayzed.github.com/dmangame/circleblaster_vs_expand.html there are some example / more advanced AI in the dmanai repository (http://github.com/okayzed/dmanai). you can fork the repository and put your AI on the ladder - it'll get ranked and compete in regularly scheduled matches on http://dmangame-app.appspot.com. i'm looking for feedback, ideas and criticisms on the mechanics & gameplay; keeping in mind that the overall design goal is to keep the game simple.
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| From | James Mills <prologic@shortcircuit.net.au> |
|---|---|
| Date | 2011-06-06 16:10 +1000 |
| Message-ID | <mailman.2483.1307340626.9059.python-list@python.org> |
| In reply to | #7074 |
On Mon, Jun 6, 2011 at 3:50 PM, okay zed <okay.zed@gmail.com> wrote: > the link: http://okayzed.github.com/dmangame/introduction.html > > dmangame is a game about writing AI for a simple strategy game. > > an example game: http://okayzed.github.com/dmangame/circleblaster_vs_expand.html This is really cool. I haven't looked at the source code yet... There was another game very similar to this - much more basic though and when I saw it back then I wanted to do something similar! Nice job! cheers James -- -- James Mills -- -- "Problems are solved by method"
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| From | okay zed <okay.zed@gmail.com> |
|---|---|
| Date | 2011-06-06 08:45 -0700 |
| Message-ID | <802e1092-070c-472d-9b5d-a74328d5d436@35g2000prp.googlegroups.com> |
| In reply to | #7076 |
could be the ACM queue challenge and google's ai challenge, they've had games in the past with somewhat similar mechanics On Jun 5, 11:10 pm, James Mills <prolo...@shortcircuit.net.au> wrote: > On Mon, Jun 6, 2011 at 3:50 PM, okay zed <okay....@gmail.com> wrote: > > the link:http://okayzed.github.com/dmangame/introduction.html > > > dmangame is a game about writing AI for a simple strategy game. > > > an example game:http://okayzed.github.com/dmangame/circleblaster_vs_expand.html > > This is really cool. I haven't looked at the source code yet... > > There was another game very similar to this - much more basic though > and when I saw it back then I wanted to do something similar! > > Nice job! > > cheers > James > > -- > -- James Mills > -- > -- "Problems are solved by method"
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| From | Corey Richardson <kb1pkl@aim.com> |
|---|---|
| Date | 2011-06-06 03:33 -0400 |
| Message-ID | <mailman.2484.1307345704.9059.python-list@python.org> |
| In reply to | #7074 |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 06/06/2011 01:50 AM, okay zed wrote: > the link: http://okayzed.github.com/dmangame/introduction.html > > dmangame is a game about writing AI for a simple strategy game. Looks fun! I play a bit of Core War, so this should pose a similar but new challenge to my brain. Thank you for your work and for sharing. - -- Corey Richardson -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.17 (GNU/Linux) iQEcBAEBAgAGBQJN7ILhAAoJEAFAbo/KNFvpFjYH/A+5l58MURNwSkNkRvejcS83 GDCVkq7I9ojqkGdEMi4get4oz0z+TQnZ5PTjHNMpgZvbI+AM6esQ2NPKIUGQd4l5 bk9ZeiA+YJbg3xs7w2mMjW4FEJdr2NNberWTPSn24TyTqFxHPxihK6ul6vv+Nbj6 6VEhGxSGtlHyYeQHDW2RX/EYij7GLX185YVmi9jZXG2OAAypvgLOIBOmtz2b2/xD ht7bcqeie0Qx4B3fopGlSN7aPPKG1OCzIkjzSdm/LbHzpnRwVZTty8OPp/MdJpcY MBwsqBgulUcOWZVyUuLes2/AqfAtLhq4VLF5BfM3r3x+ZKru1tiWQGnkY8uf0cs= =Yglm -----END PGP SIGNATURE-----
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