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Re: What was the project that made you feel skilled in Python?

Started byChris Angelico <rosuav@gmail.com>
First post2013-05-23 00:43 +1000
Last post2013-05-23 00:43 +1000
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  Re: What was the project that made you feel skilled in Python? Chris Angelico <rosuav@gmail.com> - 2013-05-23 00:43 +1000

#45737 — Re: What was the project that made you feel skilled in Python?

FromChris Angelico <rosuav@gmail.com>
Date2013-05-23 00:43 +1000
SubjectRe: What was the project that made you feel skilled in Python?
Message-ID<mailman.1969.1369233806.3114.python-list@python.org>
On Wed, May 22, 2013 at 11:05 PM, Ben Finney <ben+python@benfinney.id.au> wrote:
> I wanted to simulate a particular board game, and had others in mind
> with some common mechanics.
>
> This resulted in a library for rolling dice in different combinations,
> and looking up result tables <URL:https://pypi.python.org/pypi/alea>.

Fun fun! Of course, when I hear "rolling dice in different
combinations", my mind immediately turns to Dungeons and Dragons,
where it's plausible to roll d20+7, then roll 2d8+d6+12 to figure out
how much damage you did...

But the hard part of board games is usually the board. I used to spend
ages trying to draw up a half-decent board, and ended up giving up. By
"simulate", I'm guessing you mean that you didn't actually draw
anything of the sort?

ChrisA

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