Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]


Groups > comp.lang.python > #86104 > unrolled thread

Re: Design thought for callbacks

Started byChris Angelico <rosuav@gmail.com>
First post2015-02-22 23:24 +1100
Last post2015-02-22 23:24 +1100
Articles 1 — 1 participant

Back to article view | Back to comp.lang.python

This discussion starts older than the indexed window; earlier articles aren't shown. The article labeled Started by below is the oldest one visible, not the original post.


Contents

  Re: Design thought for callbacks Chris Angelico <rosuav@gmail.com> - 2015-02-22 23:24 +1100

#86104 — Re: Design thought for callbacks

FromChris Angelico <rosuav@gmail.com>
Date2015-02-22 23:24 +1100
SubjectRe: Design thought for callbacks
Message-ID<mailman.19004.1424607858.18130.python-list@python.org>
On Sun, Feb 22, 2015 at 11:07 PM, Cem Karan <cfkaran2@gmail.com> wrote:
>> Correct. The GUI engine ultimately owns everything. Of course, this is
>> a very simple case (imagine a little notification popup; you don't
>> care about it, you don't need to know when it's been closed, the only
>> event on it is "hit Close to destroy the window"), and most usage
>> would have other complications, but it's not uncommon for me to build
>> a GUI program that leaves everything owned by the GUI engine.
>> Everything is done through callbacks. Destroy a window, clean up its
>> callbacks. The main window will have an "on-deletion" callback that
>> terminates the program, perhaps. It's pretty straight-forward.
>
> How do you handle returning information?  E.g., the user types in a number and expects that to update the internal state of your code somewhere.

Not sure what you mean by "returning". If the user types in a number
in a GUI widget, that would trigger some kind of on-change event, and
either the new text would be a parameter to the callback function, or
the callback could query the widget. In the latter case, I'd probably
have the callback as a closure, and thus able to reference the object.

ChrisA

[toc] | [standalone]


Back to top | Article view | comp.lang.python


csiph-web