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Groups > comp.lang.python > #84240 > unrolled thread

kivy secret of mana game

Started byAutomn <automn@willow.org>
First post2015-01-22 17:13 +0000
Last post2015-01-23 20:14 -0800
Articles 12 — 9 participants

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  kivy secret of mana game Automn <automn@willow.org> - 2015-01-22 17:13 +0000
    Re: kivy secret of mana game Ian Kelly <ian.g.kelly@gmail.com> - 2015-01-22 13:06 -0700
      Re: kivy secret of mana game Automn <automn@willow.org> - 2015-01-23 15:58 +0000
    Re: kivy secret of mana game Tony the Tiger <tony@tiger.invalid> - 2015-01-23 18:09 +0000
      Re: kivy secret of mana game Chris Angelico <rosuav@gmail.com> - 2015-01-24 05:25 +1100
      Re: kivy secret of mana game sohcahtoa82@gmail.com - 2015-01-23 12:44 -0800
        Re: kivy secret of mana game Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2015-01-24 15:53 +1100
          Re: kivy secret of mana game Chris Angelico <rosuav@gmail.com> - 2015-01-24 15:58 +1100
        Re: kivy secret of mana game Larry Martell <larry.martell@gmail.com> - 2015-01-23 15:50 -0500
    Re: kivy secret of mana game Ethan Furman <ethan@stoneleaf.us> - 2015-01-23 10:36 -0800
    Re: kivy secret of mana game Rustom Mody <rustompmody@gmail.com> - 2015-01-23 20:06 -0800
      Re: kivy secret of mana game Rustom Mody <rustompmody@gmail.com> - 2015-01-23 20:14 -0800

#84240 — kivy secret of mana game

FromAutomn <automn@willow.org>
Date2015-01-22 17:13 +0000
Subjectkivy secret of mana game
Message-ID<slrnmc2c3g.77n.automn@sigtrans.org>
Hello,

I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
on a phone with kivy launcher.

Features for now are : movement by swiping, polygon collision and image state
changes with resource handling.

The codebase can be found at : 
https://sourceforge.net/projects/kivypriestsoflore2

The graphics have been licensed for this.

Automn
-- 
my blog : http://thediaryofelvishhealer.blogspot.com/
Time heals.

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#84266

FromIan Kelly <ian.g.kelly@gmail.com>
Date2015-01-22 13:06 -0700
Message-ID<mailman.17993.1421957212.18130.python-list@python.org>
In reply to#84240
On Thu, Jan 22, 2015 at 10:13 AM, Automn <automn@willow.org> wrote:
> The graphics have been licensed for this.

Really? I'm surprised Square-Enix would even give consideration to
licensing something like this.

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#84348

FromAutomn <automn@willow.org>
Date2015-01-23 15:58 +0000
Message-ID<slrnmc4s3j.ok3.automn@sigtrans.org>
In reply to#84266
On 2015-01-22, Ian Kelly <ian.g.kelly@gmail.com> wrote:
> On Thu, Jan 22, 2015 at 10:13 AM, Automn <automn@willow.org> wrote:
>> The graphics have been licensed for this.
>
> Really? I'm surprised Square-Enix would even give consideration to
> licensing something like this.

The graphics have all been purchased. I forgot to tell that the game and its
codebase are GPL version 2 and PFL 2.0.

-- 
my blog : http://thediaryofelvishhealer.blogspot.com/
Time heals.

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#84379

FromTony the Tiger <tony@tiger.invalid>
Date2015-01-23 18:09 +0000
Message-ID<U7www.319380$Um.61244@fx22.am4>
In reply to#84240
On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote:

> game

No interest, at all, nada, zilch. zero, nothing.

 /Grrr
-- 
          ___                  ___
 (\_--_/)  | _ ._    _|_|_  _   |o _  _ ._
 ( 9  9 )  |(_)| |\/  |_| |(/_  ||(_|(/_|
 stripes are forever - as overripe ferrets

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#84382

FromChris Angelico <rosuav@gmail.com>
Date2015-01-24 05:25 +1100
Message-ID<mailman.18053.1422037528.18130.python-list@python.org>
In reply to#84379
On Sat, Jan 24, 2015 at 5:09 AM, Tony the Tiger <tony@tiger.invalid> wrote:
> On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote:
>
>> game
>
> No interest, at all, nada, zilch. zero, nothing.
>
>  /Grrr

Then don't bother responding, just skip the thread and move on.

The rest of us, who don't have this unnatural aversion to games, can
still help out (although the OP didn't have any specific questions or
anything, so this looked like just an announcement).

ChrisA

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#84399

Fromsohcahtoa82@gmail.com
Date2015-01-23 12:44 -0800
Message-ID<ef4d2457-bdc6-41ad-b64c-f05da43b39b0@googlegroups.com>
In reply to#84379
On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote:
> On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote:
> 
> > game
> 
> No interest, at all, nada, zilch. zero, nothing.
> 
>  /Grrr

Why don't you like fun?

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#84433

FromSteven D'Aprano <steve+comp.lang.python@pearwood.info>
Date2015-01-24 15:53 +1100
Message-ID<54c3253d$0$12979$c3e8da3$5496439d@news.astraweb.com>
In reply to#84399
sohcahtoa82@gmail.com wrote:

> On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote:
>> On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote:
>> 
>> > game
>> 
>> No interest, at all, nada, zilch. zero, nothing.
>> 
>>  /Grrr
> 
> Why don't you like fun?


I had fun once. It was horrible.



-- 
Steven

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#84434

FromChris Angelico <rosuav@gmail.com>
Date2015-01-24 15:58 +1100
Message-ID<mailman.18073.1422075503.18130.python-list@python.org>
In reply to#84433
On Sat, Jan 24, 2015 at 3:53 PM, Steven D'Aprano
<steve+comp.lang.python@pearwood.info> wrote:
> I had fun once. It was horrible.

You probably had it boiled. The proper way to have fun is fried in
garlic butter, with a bit of salt. Try having some real home-cooked
fresh fun, I think you'll like it.

ChrisA

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#84452

FromLarry Martell <larry.martell@gmail.com>
Date2015-01-23 15:50 -0500
Message-ID<mailman.18081.1422092422.18130.python-list@python.org>
In reply to#84399
On Fri, Jan 23, 2015 at 3:44 PM,  <sohcahtoa82@gmail.com> wrote:
> On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote:
>> On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote:
>>
>> > game
>>
>> No interest, at all, nada, zilch. zero, nothing.
>>
>>  /Grrr
>
> Why don't you like fun?

I spend 10-12 hours a day on the computer - writing code for a living,
paying bills, banking, running my business, shopping, communicating
with family, researching real estate, etc. - the last thing I want to
do is spend more time on it playing a game. There's a lot of fun to be
had without a computer - try it, you may like it.

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#84383

FromEthan Furman <ethan@stoneleaf.us>
Date2015-01-23 10:36 -0800
Message-ID<mailman.18054.1422038216.18130.python-list@python.org>
In reply to#84240

[Multipart message — attachments visible in raw view] — view raw

On 01/22/2015 09:13 AM, Automn wrote:
> 
> I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> on a phone with kivy launcher.

AWESOME!!!!

That was a totally fabulous game -- one of the very few I actually played to the end.  :)

--
~Ethan~

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#84431

FromRustom Mody <rustompmody@gmail.com>
Date2015-01-23 20:06 -0800
Message-ID<16887f2c-7c09-4f61-a56a-46ba3e0aebfc@googlegroups.com>
In reply to#84240
On Thursday, January 22, 2015 at 10:43:30 PM UTC+5:30, Automn wrote:
> Hello,
> 
> I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> on a phone with kivy launcher.
> 
> Features for now are : movement by swiping, polygon collision and image state
> changes with resource handling.
> 
> The codebase can be found at : 
> https://sourceforge.net/projects/kivypriestsoflore2
> 
> The graphics have been licensed for this.
> 
> Automn
> -- 
> my blog : http://thediaryofelvishhealer.blogspot.com/
> Time heals.

Is this runnable on a  computer?
[I mean the old fashioned ones that sit on desks]

I tried installing it and am getting
                             
rusi@Gpa:~$ python3 kk.py 
[INFO   ] Kivy v1.8.0
[INFO   ] [Logger      ] Record log in /home/rusi/.kivy/logs/kivy_15-01-24_3.txt
[INFO   ] [Factory     ] 157 symbols loaded
[DEBUG  ] [Cache       ] register <kv.lang> with limit=None, timeout=Nones
[DEBUG  ] [Cache       ] register <kv.image> with limit=None, timeout=60s
[DEBUG  ] [Cache       ] register <kv.atlas> with limit=None, timeout=Nones
[INFO   ] [Image       ] Providers: img_tex, img_dds, img_gif (img_pygame, img_pil ignored)
[DEBUG  ] [Cache       ] register <kv.texture> with limit=1000, timeout=60s
[DEBUG  ] [Cache       ] register <kv.shader> with limit=1000, timeout=3600s
[DEBUG  ] [App         ] Loading kv <./pong.kv>
[DEBUG  ] [App         ] kv <./pong.kv> not found
[DEBUG  ] [Window      ] Ignored <egl_rpi> (import error)
[DEBUG  ] [Window      ] Ignored <pygame> (import error)
[WARNING] [WinPygame   ] SDL wrapper failed to import!
[DEBUG  ] [Window      ] Ignored <sdl> (import error)
[DEBUG  ] [Window      ] Ignored <x11> (import error)
[CRITICAL] [Window      ] Unable to find any valuable Window provider at all!
[CRITICAL] [App         ] Unable to get a Window, abort.

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#84432

FromRustom Mody <rustompmody@gmail.com>
Date2015-01-23 20:14 -0800
Message-ID<7108d8cd-c149-4eb0-9a84-47ac1930825c@googlegroups.com>
In reply to#84431
On Saturday, January 24, 2015 at 9:36:56 AM UTC+5:30, Rustom Mody wrote:
> On Thursday, January 22, 2015 at 10:43:30 PM UTC+5:30, Automn wrote:
> > Hello,
> > 
> > I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> > on a phone with kivy launcher.
> > 
> > Features for now are : movement by swiping, polygon collision and image state
> > changes with resource handling.
> > 
> > The codebase can be found at : 
> > https://sourceforge.net/projects/kivypriestsoflore2
> > 
> > The graphics have been licensed for this.
> > 
> > Automn
> > -- 
> > my blog : http://thediaryofelvishhealer.blogspot.com/
> > Time heals.
> 
> Is this runnable on a  computer?
> [I mean the old fashioned ones that sit on desks]
> 
> I tried installing it and am getting
>                              
> rusi@Gpa:~$ python3 kk.py 
> [INFO   ] Kivy v1.8.0
> [INFO   ] [Logger      ] Record log in /home/rusi/.kivy/logs/kivy_15-01-24_3.txt
> [INFO   ] [Factory     ] 157 symbols loaded
> [DEBUG  ] [Cache       ] register <kv.lang> with limit=None, timeout=Nones
> [DEBUG  ] [Cache       ] register <kv.image> with limit=None, timeout=60s
> [DEBUG  ] [Cache       ] register <kv.atlas> with limit=None, timeout=Nones
> [INFO   ] [Image       ] Providers: img_tex, img_dds, img_gif (img_pygame, img_pil ignored)
> [DEBUG  ] [Cache       ] register <kv.texture> with limit=1000, timeout=60s
> [DEBUG  ] [Cache       ] register <kv.shader> with limit=1000, timeout=3600s
> [DEBUG  ] [App         ] Loading kv <./pong.kv>
> [DEBUG  ] [App         ] kv <./pong.kv> not found
> [DEBUG  ] [Window      ] Ignored <egl_rpi> (import error)
> [DEBUG  ] [Window      ] Ignored <pygame> (import error)
> [WARNING] [WinPygame   ] SDL wrapper failed to import!
> [DEBUG  ] [Window      ] Ignored <sdl> (import error)
> [DEBUG  ] [Window      ] Ignored <x11> (import error)
> [CRITICAL] [Window      ] Unable to find any valuable Window provider at all!
> [CRITICAL] [App         ] Unable to get a Window, abort.

Ok
After installing pygame
I get the black window of the first pong example
However Ive to run it as root else I get

 PermissionError: [Errno 13] Permission denied: '/dev/input/event4'
 
     self._fd = os.open(filename, os.O_NONBLOCK | os.O_RDONLY)
 PermissionError: [Errno 13] Permission denied: '/dev/input/event9

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