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Groups > comp.lang.python > #84240 > unrolled thread
| Started by | Automn <automn@willow.org> |
|---|---|
| First post | 2015-01-22 17:13 +0000 |
| Last post | 2015-01-23 20:14 -0800 |
| Articles | 12 — 9 participants |
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kivy secret of mana game Automn <automn@willow.org> - 2015-01-22 17:13 +0000
Re: kivy secret of mana game Ian Kelly <ian.g.kelly@gmail.com> - 2015-01-22 13:06 -0700
Re: kivy secret of mana game Automn <automn@willow.org> - 2015-01-23 15:58 +0000
Re: kivy secret of mana game Tony the Tiger <tony@tiger.invalid> - 2015-01-23 18:09 +0000
Re: kivy secret of mana game Chris Angelico <rosuav@gmail.com> - 2015-01-24 05:25 +1100
Re: kivy secret of mana game sohcahtoa82@gmail.com - 2015-01-23 12:44 -0800
Re: kivy secret of mana game Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2015-01-24 15:53 +1100
Re: kivy secret of mana game Chris Angelico <rosuav@gmail.com> - 2015-01-24 15:58 +1100
Re: kivy secret of mana game Larry Martell <larry.martell@gmail.com> - 2015-01-23 15:50 -0500
Re: kivy secret of mana game Ethan Furman <ethan@stoneleaf.us> - 2015-01-23 10:36 -0800
Re: kivy secret of mana game Rustom Mody <rustompmody@gmail.com> - 2015-01-23 20:06 -0800
Re: kivy secret of mana game Rustom Mody <rustompmody@gmail.com> - 2015-01-23 20:14 -0800
| From | Automn <automn@willow.org> |
|---|---|
| Date | 2015-01-22 17:13 +0000 |
| Subject | kivy secret of mana game |
| Message-ID | <slrnmc2c3g.77n.automn@sigtrans.org> |
Hello, I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs on a phone with kivy launcher. Features for now are : movement by swiping, polygon collision and image state changes with resource handling. The codebase can be found at : https://sourceforge.net/projects/kivypriestsoflore2 The graphics have been licensed for this. Automn -- my blog : http://thediaryofelvishhealer.blogspot.com/ Time heals.
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| From | Ian Kelly <ian.g.kelly@gmail.com> |
|---|---|
| Date | 2015-01-22 13:06 -0700 |
| Message-ID | <mailman.17993.1421957212.18130.python-list@python.org> |
| In reply to | #84240 |
On Thu, Jan 22, 2015 at 10:13 AM, Automn <automn@willow.org> wrote: > The graphics have been licensed for this. Really? I'm surprised Square-Enix would even give consideration to licensing something like this.
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| From | Automn <automn@willow.org> |
|---|---|
| Date | 2015-01-23 15:58 +0000 |
| Message-ID | <slrnmc4s3j.ok3.automn@sigtrans.org> |
| In reply to | #84266 |
On 2015-01-22, Ian Kelly <ian.g.kelly@gmail.com> wrote: > On Thu, Jan 22, 2015 at 10:13 AM, Automn <automn@willow.org> wrote: >> The graphics have been licensed for this. > > Really? I'm surprised Square-Enix would even give consideration to > licensing something like this. The graphics have all been purchased. I forgot to tell that the game and its codebase are GPL version 2 and PFL 2.0. -- my blog : http://thediaryofelvishhealer.blogspot.com/ Time heals.
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| From | Tony the Tiger <tony@tiger.invalid> |
|---|---|
| Date | 2015-01-23 18:09 +0000 |
| Message-ID | <U7www.319380$Um.61244@fx22.am4> |
| In reply to | #84240 |
On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote:
> game
No interest, at all, nada, zilch. zero, nothing.
/Grrr
--
___ ___
(\_--_/) | _ ._ _|_|_ _ |o _ _ ._
( 9 9 ) |(_)| |\/ |_| |(/_ ||(_|(/_|
stripes are forever - as overripe ferrets
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| From | Chris Angelico <rosuav@gmail.com> |
|---|---|
| Date | 2015-01-24 05:25 +1100 |
| Message-ID | <mailman.18053.1422037528.18130.python-list@python.org> |
| In reply to | #84379 |
On Sat, Jan 24, 2015 at 5:09 AM, Tony the Tiger <tony@tiger.invalid> wrote: > On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote: > >> game > > No interest, at all, nada, zilch. zero, nothing. > > /Grrr Then don't bother responding, just skip the thread and move on. The rest of us, who don't have this unnatural aversion to games, can still help out (although the OP didn't have any specific questions or anything, so this looked like just an announcement). ChrisA
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| From | sohcahtoa82@gmail.com |
|---|---|
| Date | 2015-01-23 12:44 -0800 |
| Message-ID | <ef4d2457-bdc6-41ad-b64c-f05da43b39b0@googlegroups.com> |
| In reply to | #84379 |
On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote: > On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote: > > > game > > No interest, at all, nada, zilch. zero, nothing. > > /Grrr Why don't you like fun?
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| From | Steven D'Aprano <steve+comp.lang.python@pearwood.info> |
|---|---|
| Date | 2015-01-24 15:53 +1100 |
| Message-ID | <54c3253d$0$12979$c3e8da3$5496439d@news.astraweb.com> |
| In reply to | #84399 |
sohcahtoa82@gmail.com wrote: > On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote: >> On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote: >> >> > game >> >> No interest, at all, nada, zilch. zero, nothing. >> >> /Grrr > > Why don't you like fun? I had fun once. It was horrible. -- Steven
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| From | Chris Angelico <rosuav@gmail.com> |
|---|---|
| Date | 2015-01-24 15:58 +1100 |
| Message-ID | <mailman.18073.1422075503.18130.python-list@python.org> |
| In reply to | #84433 |
On Sat, Jan 24, 2015 at 3:53 PM, Steven D'Aprano <steve+comp.lang.python@pearwood.info> wrote: > I had fun once. It was horrible. You probably had it boiled. The proper way to have fun is fried in garlic butter, with a bit of salt. Try having some real home-cooked fresh fun, I think you'll like it. ChrisA
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| From | Larry Martell <larry.martell@gmail.com> |
|---|---|
| Date | 2015-01-23 15:50 -0500 |
| Message-ID | <mailman.18081.1422092422.18130.python-list@python.org> |
| In reply to | #84399 |
On Fri, Jan 23, 2015 at 3:44 PM, <sohcahtoa82@gmail.com> wrote: > On Friday, January 23, 2015 at 10:10:08 AM UTC-8, Tony the Tiger wrote: >> On Thu, 22 Jan 2015 17:13:12 +0000, Automn wrote: >> >> > game >> >> No interest, at all, nada, zilch. zero, nothing. >> >> /Grrr > > Why don't you like fun? I spend 10-12 hours a day on the computer - writing code for a living, paying bills, banking, running my business, shopping, communicating with family, researching real estate, etc. - the last thing I want to do is spend more time on it playing a game. There's a lot of fun to be had without a computer - try it, you may like it.
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| From | Ethan Furman <ethan@stoneleaf.us> |
|---|---|
| Date | 2015-01-23 10:36 -0800 |
| Message-ID | <mailman.18054.1422038216.18130.python-list@python.org> |
| In reply to | #84240 |
[Multipart message — attachments visible in raw view] — view raw
On 01/22/2015 09:13 AM, Automn wrote: > > I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs > on a phone with kivy launcher. AWESOME!!!! That was a totally fabulous game -- one of the very few I actually played to the end. :) -- ~Ethan~
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| From | Rustom Mody <rustompmody@gmail.com> |
|---|---|
| Date | 2015-01-23 20:06 -0800 |
| Message-ID | <16887f2c-7c09-4f61-a56a-46ba3e0aebfc@googlegroups.com> |
| In reply to | #84240 |
On Thursday, January 22, 2015 at 10:43:30 PM UTC+5:30, Automn wrote:
> Hello,
>
> I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> on a phone with kivy launcher.
>
> Features for now are : movement by swiping, polygon collision and image state
> changes with resource handling.
>
> The codebase can be found at :
> https://sourceforge.net/projects/kivypriestsoflore2
>
> The graphics have been licensed for this.
>
> Automn
> --
> my blog : http://thediaryofelvishhealer.blogspot.com/
> Time heals.
Is this runnable on a computer?
[I mean the old fashioned ones that sit on desks]
I tried installing it and am getting
rusi@Gpa:~$ python3 kk.py
[INFO ] Kivy v1.8.0
[INFO ] [Logger ] Record log in /home/rusi/.kivy/logs/kivy_15-01-24_3.txt
[INFO ] [Factory ] 157 symbols loaded
[DEBUG ] [Cache ] register <kv.lang> with limit=None, timeout=Nones
[DEBUG ] [Cache ] register <kv.image> with limit=None, timeout=60s
[DEBUG ] [Cache ] register <kv.atlas> with limit=None, timeout=Nones
[INFO ] [Image ] Providers: img_tex, img_dds, img_gif (img_pygame, img_pil ignored)
[DEBUG ] [Cache ] register <kv.texture> with limit=1000, timeout=60s
[DEBUG ] [Cache ] register <kv.shader> with limit=1000, timeout=3600s
[DEBUG ] [App ] Loading kv <./pong.kv>
[DEBUG ] [App ] kv <./pong.kv> not found
[DEBUG ] [Window ] Ignored <egl_rpi> (import error)
[DEBUG ] [Window ] Ignored <pygame> (import error)
[WARNING] [WinPygame ] SDL wrapper failed to import!
[DEBUG ] [Window ] Ignored <sdl> (import error)
[DEBUG ] [Window ] Ignored <x11> (import error)
[CRITICAL] [Window ] Unable to find any valuable Window provider at all!
[CRITICAL] [App ] Unable to get a Window, abort.
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| From | Rustom Mody <rustompmody@gmail.com> |
|---|---|
| Date | 2015-01-23 20:14 -0800 |
| Message-ID | <7108d8cd-c149-4eb0-9a84-47ac1930825c@googlegroups.com> |
| In reply to | #84431 |
On Saturday, January 24, 2015 at 9:36:56 AM UTC+5:30, Rustom Mody wrote:
> On Thursday, January 22, 2015 at 10:43:30 PM UTC+5:30, Automn wrote:
> > Hello,
> >
> > I am programming a "Secret of Mana" (Seiken Densetsu) game in kivy, it runs
> > on a phone with kivy launcher.
> >
> > Features for now are : movement by swiping, polygon collision and image state
> > changes with resource handling.
> >
> > The codebase can be found at :
> > https://sourceforge.net/projects/kivypriestsoflore2
> >
> > The graphics have been licensed for this.
> >
> > Automn
> > --
> > my blog : http://thediaryofelvishhealer.blogspot.com/
> > Time heals.
>
> Is this runnable on a computer?
> [I mean the old fashioned ones that sit on desks]
>
> I tried installing it and am getting
>
> rusi@Gpa:~$ python3 kk.py
> [INFO ] Kivy v1.8.0
> [INFO ] [Logger ] Record log in /home/rusi/.kivy/logs/kivy_15-01-24_3.txt
> [INFO ] [Factory ] 157 symbols loaded
> [DEBUG ] [Cache ] register <kv.lang> with limit=None, timeout=Nones
> [DEBUG ] [Cache ] register <kv.image> with limit=None, timeout=60s
> [DEBUG ] [Cache ] register <kv.atlas> with limit=None, timeout=Nones
> [INFO ] [Image ] Providers: img_tex, img_dds, img_gif (img_pygame, img_pil ignored)
> [DEBUG ] [Cache ] register <kv.texture> with limit=1000, timeout=60s
> [DEBUG ] [Cache ] register <kv.shader> with limit=1000, timeout=3600s
> [DEBUG ] [App ] Loading kv <./pong.kv>
> [DEBUG ] [App ] kv <./pong.kv> not found
> [DEBUG ] [Window ] Ignored <egl_rpi> (import error)
> [DEBUG ] [Window ] Ignored <pygame> (import error)
> [WARNING] [WinPygame ] SDL wrapper failed to import!
> [DEBUG ] [Window ] Ignored <sdl> (import error)
> [DEBUG ] [Window ] Ignored <x11> (import error)
> [CRITICAL] [Window ] Unable to find any valuable Window provider at all!
> [CRITICAL] [App ] Unable to get a Window, abort.
Ok
After installing pygame
I get the black window of the first pong example
However Ive to run it as root else I get
PermissionError: [Errno 13] Permission denied: '/dev/input/event4'
self._fd = os.open(filename, os.O_NONBLOCK | os.O_RDONLY)
PermissionError: [Errno 13] Permission denied: '/dev/input/event9
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