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Re: Python vs C++

Started byAmirouche Boubekki <amirouche.boubekki@gmail.com>
First post2014-08-27 15:12 +0200
Last post2014-08-27 15:12 +0200
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  Re: Python vs C++ Amirouche Boubekki <amirouche.boubekki@gmail.com> - 2014-08-27 15:12 +0200

#77126 — Re: Python vs C++

FromAmirouche Boubekki <amirouche.boubekki@gmail.com>
Date2014-08-27 15:12 +0200
SubjectRe: Python vs C++
Message-ID<mailman.13504.1409145204.18130.python-list@python.org>

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2014-08-27 8:06 GMT+02:00 Ian Kelly <ian.g.kelly@gmail.com>:

> On Tue, Aug 26, 2014 at 2:12 AM, Amirouche Boubekki
> <amirouche.boubekki@gmail.com> wrote:
> > 2014-08-26 6:02 GMT+02:00 Ian Kelly <ian.g.kelly@gmail.com>:
> >
> >> On Mon, Aug 25, 2014 at 4:52 AM, Amirouche Boubekki <
> amirouche.boubekki@gmail.com> wrote:
> >> >  - I am a big fan of Final Fantasy games, it seems to be an easy game
> experience to code
> >>
> >> Maybe not so easy, if the horrifying number of bugs in the early games
> of the series are any indication.
> >
> > I started with FF VII, I don't remember any bugs.
>
> Ah, well, that's about when they seem to have gotten their act
> together with QA. The first and sixth games in particular had some
> rather notorious game-breaking bugs. I think it says something about
> the appeal of the series that those were two of the most beloved
> entries despite all the bugs.
>

Those would have been sold today as alpha and beta for good money. Things
change.


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