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Re: Testing interactive code using raw_input

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From Oscar Benjamin <oscar.j.benjamin@gmail.com>
Date Mon, 10 Mar 2014 16:05:02 +0000
Subject Re: Testing interactive code using raw_input
To "Steven D'Aprano" <steve+comp.lang.python@pearwood.info>
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On 10 March 2014 15:59, Steven D'Aprano
<steve+comp.lang.python@pearwood.info> wrote:
> Does anyone have any good hints for testing interactive code that uses
> raw_input, or input in Python 3?
>
> A simple technique would be to factor out the interactive part, e.g. like
> this:
>
> # Before
> def spam():
>     answer = raw_input(prompt)
>     return eggs(answer) + cheese(answer) + toast(answer)
>
> # After
> def spam():
>     answer = raw_input(prompt)
>     return func(answer)
>
> def func(s):
>     return eggs(s) + cheese(s) + toast(s)
>
>
>
> and then test func. But how about times where it is inconvenient to
> factor out the raw_input stuff out of the function? E.g. suppose you have
> a function that takes some arguments, gathers some more values
> interactively, processes the lot, and then returns a result. With an
> automated test, I can provide the arguments, and check the result, but
> what are my options for *automatically* supplying input to raw_input?

Use a subprocess?


Oscar

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Thread

Testing interactive code using raw_input Steven D'Aprano <steve+comp.lang.python@pearwood.info> - 2014-03-10 15:59 +0000
  Re: Testing interactive code using raw_input Oscar Benjamin <oscar.j.benjamin@gmail.com> - 2014-03-10 16:05 +0000
  Re:Testing interactive code using raw_input Dave Angel <davea@davea.name> - 2014-03-10 12:40 -0400
  Re: Testing interactive code using raw_input Peter Otten <__peter__@web.de> - 2014-03-10 17:57 +0100
    Re: Testing interactive code using raw_input Steven D'Aprano <steve@pearwood.info> - 2014-03-11 08:26 +0000
  Re: Testing interactive code using raw_input Ethan Furman <ethan@stoneleaf.us> - 2014-03-10 09:53 -0700
  Re: Testing interactive code using raw_input Ben Finney <ben+python@benfinney.id.au> - 2014-03-11 10:39 +1100

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