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| References | <CAGz2ECYwdnB2ZoTo-DXHhO1_MzdjWeYB+nxeNJ+xivPa8N-tVA@mail.gmail.com> <jfkfn3$92a$1@dough.gmane.org> <CAGz2ECYB=__eKdhdbgWDzRY2DSW4ZcFzuobQCMJFPogV0hcOJA@mail.gmail.com> |
|---|---|
| From | Ian Kelly <ian.g.kelly@gmail.com> |
| Date | 2012-01-23 14:42 -0700 |
| Subject | Re: Using an object inside a class |
| Newsgroups | comp.lang.python |
| Message-ID | <mailman.4989.1327354997.27778.python-list@python.org> (permalink) |
On Mon, Jan 23, 2012 at 2:22 PM, Jonno <jonnojohnson@gmail.com> wrote: >> References inside functions are resolved when the function is called. So >> purely from what you have presented above, it would seem that 'foo' is >> defined between the call to __init__ and a later call to method1. > > > I have a strong suspicion that this is what's happening. > > Method1 is called on a button push when MainLoop is running so obviously foo > (the main wx.App) exists by then. > I must have somehow be initializing Class1 before foo = MyApp() happens. Exactly. The line "app = MyApp(0)" creates a MyApp instance and then assigns it to "app". As part of the MyApp creation process, it creates a MyFrame, which creates a Tab, which creates a Class1, which attempts to reference "app". All of this happens before that "MyApp(0)" call has returned, so the result of that call has not actually been assigned to "app" yet. I suggest using wx.GetApp() instead. Cheers, Ian
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Re: Using an object inside a class Ian Kelly <ian.g.kelly@gmail.com> - 2012-01-23 14:42 -0700
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