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| From | Joshua Landau <joshua@landau.ws> |
| Date | Wed, 7 Aug 2013 13:02:20 +0100 |
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| Subject | Re: Creating a running tally/ definitely new to this |
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On 6 August 2013 16:24, <gratedmedia@gmail.com> wrote: > On Monday, August 5, 2013 10:15:30 PM UTC-4, Dave Angel wrote: >> gratedmedia@gmail.com wrote: >> >> > I currently working on a game, where I need to maintain a running tally of money, as the player makes purchases as they navigate thru game. I not exactly sure how to do this in python. I know it is a fairly basic step, nonetheless. Any assistance would be greatly appreciated. >> >> (just to save you the pain later: >> >> http://wiki.python.org/moin/GoogleGroupsPython >> >> ) Look! A link! Read it! > This a project I am am working on. I am using "Learn Python the Hard Way". To best explain. I'm working on a game with a similar format to John Dell's Dopewars, but on Python. SO I've created the several destinations to travel, but now maintaining the "running tally (money)" has been my issue. I'm going to take your advice and play with code you posted. Please contact me with any more suggestions. You're doing something wrong. No-one on this list knows what it is. Hence no-one can help you until you give us some way of finding out.
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Creating a running tally/ definitely new to this gratedmedia@gmail.com - 2013-08-05 18:01 -0700
Re: Creating a running tally/ definitely new to this Joshua Landau <joshua@landau.ws> - 2013-08-06 02:56 +0100
Re: Creating a running tally/ definitely new to this gratedmedia@gmail.com - 2013-08-06 04:00 -0700
Re: Creating a running tally/ definitely new to this Dave Angel <davea@davea.name> - 2013-08-06 02:15 +0000
Re: Creating a running tally/ definitely new to this gratedmedia@gmail.com - 2013-08-06 08:24 -0700
Re: Creating a running tally/ definitely new to this Joshua Landau <joshua@landau.ws> - 2013-08-07 13:02 +0100
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