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Groups > comp.lang.python > #45406
| Date | 2013-05-15 23:54 -0700 |
|---|---|
| From | Larry Hudson <orgnut@yahoo.com> |
| Newsgroups | comp.lang.python |
| Subject | Re: Question re: objects and square grids |
| References | (2 earlier) <5193E8C0.1060004@davea.name> <CAPp_YbVBm2444Ea-pUy2Zn2YbB1mKmDoasmNXp7DPAbs8Sra4g@mail.gmail.com> <CAPp_YbVk4NwSxSpVEASCk0w=1mPoRii+RjccnXNLP+8igf3H2g@mail.gmail.com> <519425AC.3070605@davea.name> <mailman.1727.1368665595.3114.python-list@python.org> |
| Message-ID | <TaqdnfITWvAzHwnMnZ2dnUVZ_uOdnZ2d@giganews.com> (permalink) |
On 05/15/2013 05:53 PM, Andrew Bradley wrote:
<snip>
> I apologize if these questions are too rudimentary--I am trying to wrap my head around how this
> language works in a more general sense so I can start applying it to things.
> -Andrew
Check out the book "Making Games with Python & Pygame" at http://inventwithpython.com/pygame/
It's a book you can buy or you can download the pdf or e-reader versions for free.
Also on the same site, "Invent Your Own Computer Games with Python"
Both are pretty good introductions to Python programming, "Invent..." is for non-graphic games,
and may be the better to start with. Don't try to get too advanced too fast -- you'll only get
frustrated and discouraged. But definitely do keep at it -- it's well worth the effort.
-=- Larry -=-
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Re: Question re: objects and square grids Andrew Bradley <abradley201@gmail.com> - 2013-05-15 20:53 -0400 Re: Question re: objects and square grids Larry Hudson <orgnut@yahoo.com> - 2013-05-15 23:54 -0700
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