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Groups > comp.lang.python > #31752
| Date | 2012-10-19 17:42 +0200 |
|---|---|
| From | Tracubik <affdfsdfdsfsd@b.com> |
| Newsgroups | comp.lang.python |
| Subject | Image.paste with images with different palettes... |
| Message-ID | <508174d4$0$13271$4fafbaef@reader2.news.tin.it> (permalink) |
| Organization | TIN.IT (http://www.tin.it) |
Hi all! I'm trying to create a map generator for c64's games it's a simple script and it work properly, but i've problem if i try to modify images before creating the map. what i do is: - take a 8 bit screenshoot with VICE emulator in gif or bmp format - open shutter (screenshoot edit tool under linux) to modify the screenshoot (i.e. insert note of sensible part of the screenshoot) - save the modified screenshot saving the screenshoot modify the palette of the 8 bit image every modified screenshoot have different palette trying to paste the modified screenshots in a new image (Image.paste) result in a map with wrong colors. Converting all in RGB solve a bit but result in a "grainy" image any hints? maybe using GIMP and setting it properly could help, but shutter have a so nice arrow tools...
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Image.paste with images with different palettes... Tracubik <affdfsdfdsfsd@b.com> - 2012-10-19 17:42 +0200
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