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Groups > comp.lang.postscript > #418

Re: smooth animation with ghostscript?

From ken <ken@spamcop.net>
Newsgroups comp.lang.postscript
Subject Re: smooth animation with ghostscript?
Date 2011-11-03 07:48 +0000
Message-ID <MPG.291c5790a175f1c0989864@usenet.plus.net> (permalink)
References <2269e738-7978-4e6f-9744-0d9524764ffe@n13g2000vbv.googlegroups.com>

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In article <2269e738-7978-4e6f-9744-
0d9524764ffe@n13g2000vbv.googlegroups.com>, mijoryx@yahoo.com says...
 
> It gets about halfway through the drawing, then stalls and spits
> out the middle for a split second. 

Its probably doing garbage collection.

> Is there a ghostscript extension
> to force an Xflush (or equivalent) to keep the execution in sync
> with the rendering?

No, thats not possible with garbage collectors. If I wanted to do this I 
would render to a bitm,ap and keep the botmap on screen until the next 
bitmap was finished, then swap, and so on.

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Thread

smooth animation with ghostscript? luser- -droog <mijoryx@yahoo.com> - 2011-11-02 20:52 -0700
  Re: smooth animation with ghostscript? ken <ken@spamcop.net> - 2011-11-03 07:48 +0000
    Re: smooth animation with ghostscript? luser- -droog <mijoryx@yahoo.com> - 2011-11-03 02:05 -0700
      Re: smooth animation with ghostscript? ken <ken@spamcop.net> - 2011-11-03 14:16 +0000
  Re: smooth animation with ghostscript? luser- -droog <mijoryx@yahoo.com> - 2011-11-03 15:41 -0700
    Re: smooth animation with ghostscript? luser- -droog <mijoryx@yahoo.com> - 2011-11-03 23:23 -0700

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