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Groups > comp.lang.java.programmer > #38845
| From | Knute Johnson <groups@585ranch.com> |
|---|---|
| Newsgroups | comp.lang.java.programmer |
| Subject | Re: Graphics2D#fill3DRect? |
| Date | 2019-03-31 18:06 -0500 |
| Organization | A noiseless patient Spider |
| Message-ID | <q7rh4q$unj$1@dont-email.me> (permalink) |
| References | <q7rad8$77s$1@dont-email.me> <3D-20190331222950@ram.dialup.fu-berlin.de> <pixel-20190331225715@ram.dialup.fu-berlin.de> <color-20190331230425@ram.dialup.fu-berlin.de> |
On 3/31/2019 5:04 PM, Stefan Ram wrote: > ram@zedat.fu-berlin.de (Stefan Ram) writes: >> Today, with "retina" displays, a pixel is nothing. > > There once was the recommendation to set the rectangle color > equal to the background color for this method. If you do > this, in fact, you can see some kind of 3D rectangle without > magnification, so, > > g.setColor( java.awt.Color.GRAY ); > g.fill( b ); > g.fill3DRect( b.x+40, b.y+40, b.width-80, b.height-80, true ); > > . > > If I switch to gray for the background and white for the rectangle I now see 1 pixel of edge on the right and bottom sides (I think). Thanks! k
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Graphics2D#fill3DRect? Knute Johnson <groups@585ranch.com> - 2019-03-31 16:11 -0500 Re: Graphics2D#fill3DRect? Knute Johnson <groups@585ranch.com> - 2019-03-31 18:06 -0500
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