Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]
Groups > comp.lang.java.programmer > #3137
| Path | csiph.com!x330-a1.tempe.blueboxinc.net!usenet.pasdenom.info!aioe.org!.POSTED!not-for-mail |
|---|---|
| From | "John B. Matthews" <nospam@nospam.invalid> |
| Newsgroups | comp.lang.java.programmer |
| Subject | Re: recommendation for learning Java animation/applets programing |
| Date | Tue, 19 Apr 2011 11:30:40 -0400 |
| Organization | The Wasteland |
| Lines | 41 |
| Message-ID | <nospam-88595A.11304019042011@news.aioe.org> (permalink) |
| References | <983f62a4-43cf-49b6-8628-afcf09f9db4c@a11g2000pro.googlegroups.com> |
| NNTP-Posting-Host | LQJtZWzu+iKlBROuDg+IUg.user.speranza.aioe.org |
| Mime-Version | 1.0 |
| Content-Type | text/plain; charset=UTF-8 |
| Content-Transfer-Encoding | 7bit |
| X-Complaints-To | abuse@aioe.org |
| User-Agent | MT-NewsWatcher/3.5.3b3 (Intel Mac OS X) |
| X-Notice | Filtered by postfilter v. 0.8.2 |
| Xref | x330-a1.tempe.blueboxinc.net comp.lang.java.programmer:3137 |
Show key headers only | View raw
In article <983f62a4-43cf-49b6-8628-afcf09f9db4c@a11g2000pro.googlegroups.com>, steveh44 <steve_h44@yahoo.com> wrote: > I am an experienced programmer, but have not used Java too much > (about one year) but this was sometime ago. > > I am interested in learning Java programming more for doing > scientific and physics simulation and animation by writing applets. > > I see many resources on the net, but I think if I can have one good > book to study from, it might be better. > > What do folks here recommend? Get a good book? which one do you > recommend? > > Any other advice is welcome. Your question is intriguing, but it assumes the existence of a sort of magic bullet [1]. I haven't found one. Instead study texts apropos to programing in general or the problem domain in particular. Among top choices for the former, I would include Bloch [2], Peierls, et al. [3] and a book on patterns [4]. As an example of the latter, a kinematic problem typically lends itself to a vector description; and the approach shown here [6] is a convenient model. There's no substitute for doing. Example abound. Choose a model that interests you and try to refine it. Publish your results. Ask for and accept criticism. Help others with similar problems. Repeat. [1]<http://en.wikipedia.org/wiki/Magic_bullet> [2]<http://java.sun.com/docs/books/effective/> [3]<http://www.javaconcurrencyinpractice.com/> [4]<http://www.artima.com/designtechniques/booklist.html> [5]<http://en.wikipedia.org/wiki/Kinematics> [6]<https://sites.google.com/site/drjohnbmatthews/kineticmodel> -- John B. Matthews trashgod at gmail dot com <http://sites.google.com/site/drjohnbmatthews>
Back to comp.lang.java.programmer | Previous | Next — Previous in thread | Next in thread | Find similar
recommendation for learning Java animation/applets programing steveh44 <steve_h44@yahoo.com> - 2011-04-17 21:15 -0700 Re: recommendation for learning Java animation/applets programing "John B. Matthews" <nospam@nospam.invalid> - 2011-04-19 11:30 -0400 Re: recommendation for learning Java animation/applets programing markspace <-@.> - 2011-04-19 10:00 -0700
csiph-web