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Groups > comp.lang.java.gui > #3400
| From | "Roedy Green" <roedy.green@THRWHITE.remove-dii-this> |
|---|---|
| Subject | Re: Collision detection |
| Message-ID | <cibd04pd1hmitg7ghvktmh2t6hsaav864v@4ax.com> (permalink) |
| Newsgroups | comp.lang.java.gui |
| References | <59737bfe-7240-4ef0-8053-1b60e6ddb3d9@c65g2000hsa.googlegroups.com> |
| Date | 2011-04-27 15:44 +0000 |
| Organization | TDS.net |
To: comp.lang.java.gui On Wed, 16 Apr 2008 11:13:37 -0700 (PDT), dgf5009@psu.edu wrote, quoted or indirectly quoted someone who said : >I'm currently in a class in which we were assigned to develop a game >using java. The design layout is similar to that of the game "City >Jumper", where a stick figure runs across the screen and jumps over >various buildings and objects. If anyone could please help me out in >getting started on this it would be greatly appreciated. see http://mindprod.com/jgloss/multiposting.html -- Roedy Green Canadian Mind Products The Java Glossary http://mindprod.com --- * Synchronet * The Whitehouse BBS --- whitehouse.hulds.com --- check it out free usenet! --- Synchronet 3.15a-Win32 NewsLink 1.92 Time Warp of the Future BBS - telnet://time.synchro.net:24
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Collision detection "dgf5009" <dgf5009@THRWHITE.remove-dii-this> - 2011-04-27 15:44 +0000 Re: Collision detection "Roedy Green" <roedy.green@THRWHITE.remove-dii-this> - 2011-04-27 15:44 +0000
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