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Groups > comp.lang.forth > #12206 > unrolled thread

I beleive that forth could supplant ruby and perl and python if it wanted to

Started byquiet_lad <gavcomedy@gmail.com>
First post2012-05-15 23:27 -0700
Last post2012-05-18 22:58 -0700
Articles 20 on this page of 158 — 33 participants

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  I beleive that forth could supplant ruby and perl and python if it wanted to quiet_lad <gavcomedy@gmail.com> - 2012-05-15 23:27 -0700
    Re: I beleive that forth could supplant ruby and perl and python if it wanted to marko <marko@marko.marko> - 2012-05-16 17:50 +1000
    Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-16 06:51 -0400
    Re: I beleive that forth could supplant ruby and perl and python if it wanted to BruceMcF <agila61@netscape.net> - 2012-05-16 07:59 -0700
      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Jason Damisch <jasondamisch@yahoo.com> - 2012-05-16 09:28 -0700
        Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-17 04:08 -0400
          Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Elizabeth D. Rather" <erather@forth.com> - 2012-05-16 22:22 -1000
            Re: I beleive that forth could supplant ruby and perl and python if it wanted to "A. K." <akk@nospam.org> - 2012-05-17 11:43 +0200
            Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-17 10:22 -0400
              Re: I beleive that forth could supplant ruby and perl and python if it wanted to "A. K." <akk@nospam.org> - 2012-05-17 17:03 +0200
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-18 01:15 +0200
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-17 19:19 -0400
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Albert van der Horst <albert@spenarnc.xs4all.nl> - 2012-05-18 12:40 +0000
              Re: I beleive that forth could supplant ruby and perl and python if it wanted to Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-18 00:17 +0200
            Re: I beleive that forth could supplant ruby and perl and python if it wanted to vandys@vsta.org - 2012-05-17 16:02 +0000
              Re: I beleive that forth could supplant ruby and perl and python if it wanted to "A. K." <akk@nospam.org> - 2012-05-17 18:08 +0200
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to vandys@vsta.org - 2012-05-17 16:58 +0000
              Re: I beleive that forth could supplant ruby and perl and python if it   to Nomen Nescio <nobody@dizum.com> - 2012-05-17 19:03 +0200
              Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-17 12:27 -0500
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to vandys@vsta.org - 2012-05-17 18:52 +0000
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-17 18:18 -0500
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Hugh Aguilar <hughaguilar96@yahoo.com> - 2012-05-18 01:39 -0700
                    Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 04:50 -0500
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Hugh Aguilar <hughaguilar96@yahoo.com> - 2012-05-18 04:40 -0700
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to humptydumpty <ouatubi@gmail.com> - 2012-05-18 15:15 +0300
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Elizabeth D. Rather" <erather@forth.com> - 2012-05-18 08:02 -1000
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-17 12:40 -0700
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-17 18:32 -0500
                    Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 01:45 -0500
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-19 11:28 -0700
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Peter Knaggs" <pjk@bcs.org.uk> - 2012-05-17 21:38 +0100
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to vandys@vsta.org - 2012-05-17 21:17 +0000
                    Re: I beleive that forth could supplant ruby and perl and python if it wanted to stephenXXX@mpeforth.com (Stephen Pelc) - 2012-05-18 09:41 +0000
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 04:55 -0500
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to stephenXXX@mpeforth.com (Stephen Pelc) - 2012-05-18 13:50 +0000
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Mark Wills <markrobertwills@yahoo.co.uk> - 2012-05-18 03:24 -0700
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 06:10 -0500
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-18 08:10 -0400
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to Mark Wills <forthfreak@gmail.com> - 2012-05-18 05:57 -0700
                            Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Elizabeth D. Rather" <erather@forth.com> - 2012-05-18 08:14 -1000
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to John Passaniti <john.passaniti@gmail.com> - 2012-05-18 10:01 -0700
                      VFX code quality (was: I beleive that forth could supplant ...) anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-18 12:58 +0000
                        Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 09:43 -0500
                          Re: VFX code quality anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-19 10:54 +0000
                            Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-19 11:43 -0500
                              Re: VFX code quality anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-22 08:26 +0000
                                Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-22 03:52 -0500
                                  Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-22 04:02 -0500
                                    Re: VFX code quality anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-22 09:25 +0000
                                      Re: VFX code quality Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-30 23:39 +0200
                                        Re: VFX code quality anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-31 15:07 +0000
                                          Re: VFX code quality Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-31 20:24 +0200
                        Re: VFX code quality (was: I beleive that forth could supplant ...) stephenXXX@mpeforth.com (Stephen Pelc) - 2012-05-18 15:25 +0000
                          Re: VFX code quality (was: I beleive that forth could supplant ...) anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-19 11:31 +0000
                          Re: VFX code quality (was: I beleive that forth could supplant ...) Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-20 17:41 +0200
                            Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-20 12:49 -0500
                              Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-20 11:43 -0700
                                Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-20 14:01 -1000
                                  Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-20 19:10 -0700
                                    Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-20 17:05 -1000
                                      Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-20 20:38 -0700
                                        Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-20 21:37 -1000
                                          Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-21 01:27 -0700
                                            Re: VFX code quality m.a.m.hendrix@tue.nl - 2012-05-21 01:52 -0700
                                              Re: VFX code quality Ecki <ecki@intershop.de> - 2012-05-21 11:06 +0200
                                                Re: VFX code quality mhx@iae.nl (Marcel Hendrix) - 2012-05-21 20:34 +0200
                                                  Re: VFX code quality Ecki <ecki@intershop.de> - 2012-05-22 08:54 +0200
                                              Re: VFX code quality anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-21 14:36 +0000
                                                Re: VFX code quality mhx@iae.nl (Marcel Hendrix) - 2012-05-21 20:33 +0200
                                            Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 04:29 -0500
                                              Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-21 08:39 -0700
                                                Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 15:22 -0500
                                                  Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-22 12:47 -0700
                                                    Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-22 11:25 -1000
                                                    Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-23 03:19 -0500
                                                      Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-24 22:51 -0700
                                                        Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-24 23:16 -0700
                                                    Re: VFX code quality Fritz Wuehler <fritz@spamexpire-201205.rodent.frell.theremailer.net> - 2012-05-23 17:36 +0200
                                            Re: VFX code quality Doug Hoffman <glidedog@gmail.com> - 2012-05-21 12:57 -0400
                                              Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-21 08:42 -1000
                                                Re: VFX code quality Doug Hoffman <glidedog@gmail.com> - 2012-05-21 19:41 -0400
                                                  Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-21 21:53 -0700
                                                    Re: VFX code quality Doug Hoffman <glidedog@gmail.com> - 2012-05-22 07:10 -0400
                                            Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-21 08:36 -1000
                                              Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-21 21:46 -0700
                                                Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-21 20:30 -1000
                                            Re: VFX code quality David Kuehling <dvdkhlng@gmx.de> - 2012-05-22 14:06 +0200
                                              Re: VFX code quality Doug Hoffman <glidedog@gmail.com> - 2012-05-22 08:59 -0400
                                                FP locals (was: VFX code quality) anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-22 13:39 +0000
                                                  Re: FP locals Doug Hoffman <glidedog@gmail.com> - 2012-05-22 14:03 -0400
                                                  Re: FP locals (was: VFX code quality) C G Montgomery <cgm@physics.utoledo.edu> - 2012-05-22 18:09 -0400
                                                    Re: FP locals (was: VFX code quality) Krishna Myneni <krishna.myneni@ccreweb.org> - 2012-05-23 03:47 -0700
                                                      Re: FP locals (was: VFX code quality) "Ed" <invalid@nospam.com> - 2012-05-26 21:03 +1000
                                                        Re: FP locals (was: VFX code quality) Krishna Myneni <krishna.myneni@ccreweb.org> - 2012-05-26 04:40 -0700
                                                          Re: FP locals (was: VFX code quality) mhx@iae.nl (Marcel Hendrix) - 2012-05-26 18:27 +0200
                                                            Re: FP locals (was: VFX code quality) Krishna Myneni <krishna.myneni@ccreweb.org> - 2012-05-26 12:55 -0700
                                                              Re: FP locals (was: VFX code quality) BruceMcF <agila61@netscape.net> - 2012-05-26 14:54 -0700
                                                                Re: FP locals (was: VFX code quality) Krishna Myneni <krishna.myneni@ccreweb.org> - 2012-05-26 22:02 -0700
                                                              Re: FP locals (was: VFX code quality) mhx@iae.nl (Marcel Hendrix) - 2012-05-27 08:50 +0200
                                                                Re: FP locals (was: VFX code quality) Krishna Myneni <krishna.myneni@ccreweb.org> - 2012-05-27 05:26 -0700
                                              Re: VFX code quality BruceMcF <agila61@netscape.net> - 2012-05-22 09:04 -0700
                                        Re: VFX code quality "A. K." <akk@nospam.org> - 2012-05-21 09:55 +0200
                                          Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-21 01:22 -0700
                                            Re: VFX code quality "A. K." <akk@nospam.org> - 2012-05-21 14:19 +0200
                                              Re: VFX code quality Paul Rubin <no.email@nospam.invalid> - 2012-05-22 12:33 -0700
                                                Re: VFX code quality "A. K." <akk@nospam.org> - 2012-05-22 23:14 +0200
                                        Re: VFX code quality mhx@iae.nl (Marcel Hendrix) - 2012-05-21 20:31 +0200
                                          Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 15:17 -0500
                                          Re: VFX code quality BruceMcF <agila61@netscape.net> - 2012-05-21 13:50 -0700
                                            Re: VFX code quality BruceMcF <agila61@netscape.net> - 2012-05-21 16:47 -0700
                                              Re: VFX code quality "Harry Vaderchi" <admin@127.0.0.1> - 2012-05-22 09:57 +0100
                                                Re: VFX code quality BruceMcF <agila61@netscape.net> - 2012-05-22 04:39 -0700
                                                  Re: VFX code quality mhx@iae.nl (Marcel Hendrix) - 2012-05-23 20:25 +0200
                                                    Re: VFX code quality BruceMcF <agila61@netscape.net> - 2012-05-23 13:47 -0700
                                        Re: VFX code quality humptydumpty <ouatubi@gmail.com> - 2012-05-21 20:23 +0000
                                    Re: VFX code quality BruceMcF <agila61@netscape.net> - 2012-05-20 20:22 -0700
                                    Re: VFX code quality Albert van der Horst <albert@spenarnc.xs4all.nl> - 2012-05-21 10:57 +0000
                              Re: VFX code quality Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-21 01:35 +0200
                              Re: VFX code quality Hugh Aguilar <hughaguilar96@yahoo.com> - 2012-05-20 22:44 -0700
                                Re: VFX code quality Hugh Aguilar <hughaguilar96@yahoo.com> - 2012-05-20 22:53 -0700
                                Re: VFX code quality Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 04:32 -0500
                                  Re: VFX code quality "Elizabeth D. Rather" <erather@forth.com> - 2012-05-21 08:44 -1000
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-20 00:58 -0700
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to stephenXXX@mpeforth.com (Stephen Pelc) - 2012-05-20 15:09 +0000
                    Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-18 07:20 -0400
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 10:22 -0500
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Rod Pemberton" <do_not_have@notemailntt.cmm> - 2012-05-18 22:09 -0400
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-19 04:20 -0500
                            Re: I beleive that forth could supplant ruby and perl and python if it wanted to Albert van der Horst <albert@spenarnc.xs4all.nl> - 2012-05-19 13:19 +0000
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-17 18:33 -0500
                    Re: I beleive that forth could supplant ruby and perl and python if it wanted to Hugh Aguilar <hughaguilar96@yahoo.com> - 2012-05-18 01:49 -0700
                    Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-18 07:59 -0700
                      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-18 10:32 -0500
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-20 17:24 +0200
                        Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-20 15:43 -0700
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to BruceMcF <agila61@netscape.net> - 2012-05-20 16:03 -0700
                            Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-20 16:34 -0700
                              Re: I beleive that forth could supplant ruby and perl and python if it wanted to BruceMcF <agila61@netscape.net> - 2012-05-20 17:02 -0700
                              Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 04:46 -0500
                                Re: I beleive that forth could supplant ruby and perl and python if it wanted to Paul Rubin <no.email@nospam.invalid> - 2012-05-21 08:33 -0700
                                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to BruceMcF <agila61@netscape.net> - 2012-05-21 12:10 -0700
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 04:40 -0500
                            address units (was: I beleive that forth could supplant ...) anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-21 14:40 +0000
                              Re: address units Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-21 10:07 -0500
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to Albert van der Horst <albert@spenarnc.xs4all.nl> - 2012-05-21 10:59 +0000
                          Re: I beleive that forth could supplant ruby and perl and python if it wanted to anton@mips.complang.tuwien.ac.at (Anton Ertl) - 2012-05-21 14:22 +0000
                Re: I beleive that forth could supplant ruby and perl and python if it wanted to Bernd Paysan <bernd.paysan@gmx.de> - 2012-05-18 00:43 +0200
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to vandys@vsta.org - 2012-05-17 23:10 +0000
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Doug Hoffman <glidedog@gmail.com> - 2012-05-17 19:24 -0400
                  Re: I beleive that forth could supplant ruby and perl and python if it wanted to Andrew Haley <andrew29@littlepinkcloud.invalid> - 2012-05-17 18:38 -0500
              Re: I beleive that forth could supplant ruby and perl and python if it wanted to Albert van der Horst <albert@spenarnc.xs4all.nl> - 2012-05-17 22:30 +0000
          Re: I beleive that forth could supplant ruby and perl and python if it wanted to BruceMcF <agila61@netscape.net> - 2012-05-17 10:59 -0700
            Re: I beleive that forth could supplant ruby and perl and python if it wanted to Jan Coombs <jan_2011-02@murray-microft.co.uk> - 2012-05-20 13:14 +0100
    Re: I beleive that forth could supplant ruby and perl and python if it wanted to marko <marko@marko.marko> - 2012-05-18 11:46 +1000
      Re: I beleive that forth could supplant ruby and perl and python if it wanted to "Elizabeth D. Rather" <erather@forth.com> - 2012-05-17 20:10 -1000
      Re: I beleive that forth could supplant ruby and perl and python if it wanted to Arnold Doray <invalid@invalid.com> - 2012-05-18 10:32 +0000
        Re: I beleive that forth could supplant ruby and perl and python if it wanted to marko <marko@marko.marko> - 2012-05-18 21:27 +1000
    Re: I beleive that forth could supplant ruby and perl and python if it wanted to Hugh Aguilar <hughaguilar96@yahoo.com> - 2012-05-18 22:58 -0700

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#12326 — Re: VFX code quality

FromPaul Rubin <no.email@nospam.invalid>
Date2012-05-20 20:38 -0700
SubjectRe: VFX code quality
Message-ID<7x396uurso.fsf@ruckus.brouhaha.com>
In reply to#12324
"Elizabeth D. Rather" <erather@forth.com> writes:
> We rarely use variables for a truly "temporary" result, that's what
> the data stack is for. User variables are allocated and managed
> conservatively.

Here's a simple arithmetic problem (multiplying complex numbers)
that I remember having trouble with:

   : z* ( a b c d -- ac-bd bc+ad )
      .... ;

I found it pretty complicated to do that without some form of temp
variables, even worse if all the data (args and return values) are
floating point numbers rather than ints.  Any advice?

> I'm not even sure what a "leak" means in the Forth context.

It just means allocating storage for something repeatedly, without
bothering to free it, so the program's space usage keeps increasing.  It
usually means the program has a bug, but it's tolerable in some
situations if the total amount of leakage is bounded to some acceptable
amount.

BruceMcF <agila61@netscape.net> writes:
> Though if you want a randomly accessible stack, you can always build
> one.

I thought the Forth machine model doesn't allow addressing the stack,
except with PICK, whose implementation is allowed to be horrendous.
Some Forth cpus (Chuck's) actually implement non-addressible stacks.
I'm not sure how to build an addressible stack even in a software Forth
that doesn't supply one, without hacking up the underlying interpreter.

Standard Forth has PICK but no obvious (maybe I'm missing something)
O(1) way to write to an arbitrary location in the stack.

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#12330 — Re: VFX code quality

From"Elizabeth D. Rather" <erather@forth.com>
Date2012-05-20 21:37 -1000
SubjectRe: VFX code quality
Message-ID<kNqdne6GPd8sbSTSnZ2dnUVZ_rGdnZ2d@supernews.com>
In reply to#12326
On 5/20/12 5:38 PM, Paul Rubin wrote:
> "Elizabeth D. Rather"<erather@forth.com>  writes:
>> We rarely use variables for a truly "temporary" result, that's what
>> the data stack is for. User variables are allocated and managed
>> conservatively.
>
> Here's a simple arithmetic problem (multiplying complex numbers)
> that I remember having trouble with:
>
>     : z* ( a b c d -- ac-bd bc+ad )
>        .... ;

I don't understand your stack comment (I'm no mathematician) , but I 
remember from years past working Chuck, who used complex numbers and 
defining operators like C* C- and C*/ (multiply complex by a ratio) as 
primitives. No temp variables; the primitives could use whatever 
registers were available. Of course, this was in the days before 
optimizing compilers, but it worked well.

> I found it pretty complicated to do that without some form of temp
> variables, even worse if all the data (args and return values) are
> floating point numbers rather than ints.  Any advice?
>
>> I'm not even sure what a "leak" means in the Forth context.
>
> It just means allocating storage for something repeatedly, without
> bothering to free it, so the program's space usage keeps increasing.  It
> usually means the program has a bug, but it's tolerable in some
> situations if the total amount of leakage is bounded to some acceptable
> amount.

Ok. My style is to allocate whatever storage you need for this program 
at the outset and use it, not repeatedly allocate and release (which I 
can certainly see could cause problems). Alternatively, use temporary 
space at PAD (which doesn't require any allocation or releasing).

Cheers,
Elizabeth

-- 
==================================================
Elizabeth D. Rather   (US & Canada)   800-55-FORTH
FORTH Inc.                         +1 310.999.6784
5959 West Century Blvd. Suite 700
Los Angeles, CA 90045
http://www.forth.com

"Forth-based products and Services for real-time
applications since 1973."
==================================================

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#12333 — Re: VFX code quality

FromPaul Rubin <no.email@nospam.invalid>
Date2012-05-21 01:27 -0700
SubjectRe: VFX code quality
Message-ID<7xpq9yc516.fsf@ruckus.brouhaha.com>
In reply to#12330
"Elizabeth D. Rather" <erather@forth.com> writes:
>>     : z* ( a b c d -- ac-bd bc+ad )
>>        .... ;
>
> I don't understand your stack comment (I'm no mathematician)

ac-bd just means a*c minus b*d.  So the word takes 4 parameters a,b,c,d
representing the two complex numbers a+bi and c+di.  It multiplies them
leaving the single complex number (ac-bd) + i*(bc+ad), as two
coefficients on the stack.  It's trivial with locals:

  : z* { a b c d -- x y }
      a c * b d * -    b c * a d * +   ;

doing it without locals seems quite inconvenient.  I think Chuck might
have used globals.

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#12334 — Re: VFX code quality

Fromm.a.m.hendrix@tue.nl
Date2012-05-21 01:52 -0700
SubjectRe: VFX code quality
Message-ID<31708004-b438-4469-966d-7d40897f14da@googlegroups.com>
In reply to#12333
On Monday, May 21, 2012 10:27:49 AM UTC+2, Paul Rubin wrote:
> ac-bd just means a*c minus b*d.  So the word takes 4 parameters a,b,c,d
> representing the two complex numbers a+bi and c+di.  It multiplies them
> leaving the single complex number (ac-bd) + i*(bc+ad), as two
> coefficients on the stack.  It's trivial with locals:
> 
>   : z* { a b c d -- x y }
>       a c * b d * -    b c * a d * +   ;
> 
> doing it without locals seems quite inconvenient.  I think Chuck might
> have used globals.

Does this qualify as using locals?

: z* ( a b c d -- ac-bd bc+ad ) 
     params| a b c d |  a c * b d * -  b c * a d * + ; 

' z* idis

$012478C0  : [trashed]                            
$012478CA  pop           rbx                      
$012478CB  pop           rdi                      
$012478CC  pop           rax                      
$012478CD  pop           rdx                      
$012478CE  mov           r9, rdx                  
$012478D1  imul          r9, rdi                  
$012478D5  mov           r10, rax                 
$012478D8  imul          r10, rbx                 
$012478DC  sub           r9, r10                  
$012478DF  mov           r10, rax                 
$012478E2  imul          r10, rdi                 
$012478E6  mov           r11, rdx                 
$012478E9  imul          r11, rbx                 
$012478ED  push          r9                       
$012478EF  lea           rbx, [r10 r11*1] qword   
$012478F3  push          rbx                      
$012478F4  ;

These are indeed locals, unless I'd use SSE2.

: z* ( f: a b c d -- ac-bd bc+ad ) 
     flocals| a b c d | a c f* b d f* f-  b c f* a d f* f+ ;
see z*
Flags: ANSI
$01247940  : z*                                   
$0124794A  fpop,                                  
$01247954  sub           rsi, #16 b#              
$01247958  fstp          [rsi] tbyte              
$0124795A  fpop,                                  
$01247964  sub           rsi, #16 b#              
$01247968  fstp          [rsi] tbyte              
$0124796A  fpop,                                  
$01247974  sub           rsi, #16 b#              
$01247978  fstp          [rsi] tbyte              
$0124797A  fpop,                                  
$01247984  sub           rsi, #16 b#              
$01247988  fstp          [rsi] tbyte              
$0124798A  fld           [rsi #48 +] tbyte        
$0124798D  fld           [rsi #16 +] tbyte        
$01247990  fmulp         ST(1), ST                
$01247992  fld           [rsi #32 +] tbyte        
$01247995  fld           [rsi] tbyte              
$01247997  fmulp         ST(1), ST                
$01247999  fsubp         ST(1), ST                
$0124799B  fld           [rsi #32 +] tbyte        
$0124799E  fld           [rsi #16 +] tbyte        
$012479A1  fmulp         ST(1), ST                
$012479A3  fld           [rsi #48 +] tbyte        
$012479A6  fld           [rsi] tbyte              
$012479A8  fmulp         ST(1), ST                
$012479AA  faddp         ST(1), ST                
$012479AC  lea           r13, [r13 #-32 +] qword  
$012479B0  fxch          ST(2)                    
$012479B2  fstp          [r13 #16 +] tbyte        
$012479B6  fstp          [r13 0 +] tbyte          
$012479BA  add           rsi, #64 b#              
$012479BE  ;                                      

-marcel                                      


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#12335 — Re: VFX code quality

FromEcki <ecki@intershop.de>
Date2012-05-21 11:06 +0200
SubjectRe: VFX code quality
Message-ID<20120521110618.3402d558@tiger.support.j.intershop.de>
In reply to#12334
Please correct me, but isn't the final + missed in the integer version:

> : z* ( a b c d -- ac-bd bc+ad ) 
>      params| a b c d |  a c * b d * -  b c * a d * + ; 
> 
> ' z* idis
> 
> $012478C0  : [trashed]                            
> $012478CA  pop           rbx                      
> $012478CB  pop           rdi                      
> $012478CC  pop           rax                      
> $012478CD  pop           rdx                      
> $012478CE  mov           r9, rdx                  
> $012478D1  imul          r9, rdi                  
> $012478D5  mov           r10, rax                 
> $012478D8  imul          r10, rbx                 
> $012478DC  sub           r9, r10                  
> $012478DF  mov           r10, rax                 
> $012478E2  imul          r10, rdi                 
> $012478E6  mov           r11, rdx                 
> $012478E9  imul          r11, rbx                 
> $012478ED  push          r9                       
> $012478EF  lea           rbx, [r10 r11*1] qword   
> $012478F3  push          rbx                      
> $012478F4  ;
> 
> These are indeed locals, unless I'd use SSE2.

while existing in the floating point version:

> : z* ( f: a b c d -- ac-bd bc+ad ) 
>      flocals| a b c d | a c f* b d f* f-  b c f* a d f* f+ ;
> see z*
> Flags: ANSI
> $01247940  : z*                                   
> $0124794A  fpop,                                  
> $01247954  sub           rsi, #16 b#              
> $01247958  fstp          [rsi] tbyte              
> $0124795A  fpop,                                  
> $01247964  sub           rsi, #16 b#              
> $01247968  fstp          [rsi] tbyte              
> $0124796A  fpop,                                  
> $01247974  sub           rsi, #16 b#              
> $01247978  fstp          [rsi] tbyte              
> $0124797A  fpop,                                  
> $01247984  sub           rsi, #16 b#              
> $01247988  fstp          [rsi] tbyte              
> $0124798A  fld           [rsi #48 +] tbyte        
> $0124798D  fld           [rsi #16 +] tbyte        
> $01247990  fmulp         ST(1), ST                
> $01247992  fld           [rsi #32 +] tbyte        
> $01247995  fld           [rsi] tbyte              
> $01247997  fmulp         ST(1), ST                
> $01247999  fsubp         ST(1), ST                
> $0124799B  fld           [rsi #32 +] tbyte        
> $0124799E  fld           [rsi #16 +] tbyte        
> $012479A1  fmulp         ST(1), ST                
> $012479A3  fld           [rsi #48 +] tbyte        
> $012479A6  fld           [rsi] tbyte              
> $012479A8  fmulp         ST(1), ST                
> $012479AA  faddp         ST(1), ST                
> $012479AC  lea           r13, [r13 #-32 +] qword  
> $012479B0  fxch          ST(2)                    
> $012479B2  fstp          [r13 #16 +] tbyte        
> $012479B6  fstp          [r13 0 +] tbyte          
> $012479BA  add           rsi, #64 b#              
> $012479BE  ;                                      

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#12352 — Re: VFX code quality

Frommhx@iae.nl (Marcel Hendrix)
Date2012-05-21 20:34 +0200
SubjectRe: VFX code quality
Message-ID<96691514988435@frunobulax.edu>
In reply to#12335
Ecki <ecki@intershop.de> writes Re: VFX code quality

> Please correct me, but isn't the final + missed in the integer version:

>> : z* ( a b c d -- ac-bd bc+ad ) 
>>      params| a b c d |  a c * b d * -  b c * a d * + ; 

>> ' z* idis
 
>> $012478C0  : [trashed]                            
>> $012478CA  pop           rbx                      
[..]
>> $012478ED  push          r9                       
>> $012478EF  lea           rbx, [r10 r11*1] qword   
>> $012478F3  push          rbx                      
>> $012478F4  ;
[..]

The "lea rbx, [r10 r11*1] qword" performs the last addition (without
changing flags).

-marcel

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#12366 — Re: VFX code quality

FromEcki <ecki@intershop.de>
Date2012-05-22 08:54 +0200
SubjectRe: VFX code quality
Message-ID<20120522085451.40b2f66a@tiger.support.j.intershop.de>
In reply to#12352
> > Please correct me, but isn't the final + missed in the integer
> > version:
> 
> >> : z* ( a b c d -- ac-bd bc+ad ) 
> >>      params| a b c d |  a c * b d * -  b c * a d * + ; 
> 
> >> ' z* idis
>  
> >> $012478C0  : [trashed]                            
> >> $012478CA  pop           rbx                      
> [..]
> >> $012478ED  push          r9                       
> >> $012478EF  lea           rbx, [r10 r11*1] qword   
> >> $012478F3  push          rbx                      
> >> $012478F4  ;
> [..]
> 
> The "lea rbx, [r10 r11*1] qword" performs the last addition (without
> changing flags).

Arrgh -- I see, it's time to do some Assembler coding again...

Thanks for pointing this out.

E.

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#12344 — Re: VFX code quality

Fromanton@mips.complang.tuwien.ac.at (Anton Ertl)
Date2012-05-21 14:36 +0000
SubjectRe: VFX code quality
Message-ID<2012May21.163657@mips.complang.tuwien.ac.at>
In reply to#12334
m.a.m.hendrix@tue.nl writes:
>Does this qualify as using locals?
>
>: z* ( a b c d -- ac-bd bc+ad ) 
>     params| a b c d |  a c * b d * -  b c * a d * + ; 

Yes.  And I notice that your locals-defining word has them in the
right order.  Good.  

>: z* ( f: a b c d -- ac-bd bc+ad ) 
>     flocals| a b c d | a c f* b d f* f-  b c f* a d f* f+ ;

You have "LOCALS| d c b a |", but "FLOCALS| a b c d |"?

- anton
-- 
M. Anton Ertl  http://www.complang.tuwien.ac.at/anton/home.html
comp.lang.forth FAQs: http://www.complang.tuwien.ac.at/forth/faq/toc.html
     New standard: http://www.forth200x.org/forth200x.html
   EuroForth 2011: http://www.euroforth.org/ef11/

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#12351 — Re: VFX code quality

Frommhx@iae.nl (Marcel Hendrix)
Date2012-05-21 20:33 +0200
SubjectRe: VFX code quality
Message-ID<12701514988435@frunobulax.edu>
In reply to#12344
anton@mips.complang.tuwien.ac.at (Anton Ertl) writes Re: VFX code quality

> m.a.m.hendrix@tue.nl writes:
>> Does this qualify as using locals?
[..]
>> : z* ( f: a b c d -- ac-bd bc+ad ) 
>>     flocals| a b c d | a c f* b d f* f-  b c f* a d f* f+ ;

> You have "LOCALS| d c b a |", but "FLOCALS| a b c d |"?

No, the latter is a bug.

-marcel

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#12336 — Re: VFX code quality

FromAndrew Haley <andrew29@littlepinkcloud.invalid>
Date2012-05-21 04:29 -0500
SubjectRe: VFX code quality
Message-ID<15OdnUnsqb9jlyfSnZ2dnUVZ_qadnZ2d@supernews.com>
In reply to#12333
Paul Rubin <no.email@nospam.invalid> wrote:
> It's trivial with locals:
> 
>  : z* { a b c d -- x y }
>      a c * b d * -    b c * a d * +   ;
> 
> doing it without locals seems quite inconvenient.  I think Chuck might
> have used globals.

No.  As Elizabeth said, Chuck defined a primitive that used whatever
registers were available.  This has always been the Forth way to do
it.

Andrew.

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#12348 — Re: VFX code quality

FromPaul Rubin <no.email@nospam.invalid>
Date2012-05-21 08:39 -0700
SubjectRe: VFX code quality
Message-ID<7xvcjpilw1.fsf@ruckus.brouhaha.com>
In reply to#12336
Andrew Haley <andrew29@littlepinkcloud.invalid> writes:
> No.  As Elizabeth said, Chuck defined a primitive that used whatever
> registers were available.  This has always been the Forth way to do it.

Oh my.  You mean a CODE word just to get around this issue.  That was so
far off my radar that it went past me.  Thanks.

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#12358 — Re: VFX code quality

FromAndrew Haley <andrew29@littlepinkcloud.invalid>
Date2012-05-21 15:22 -0500
SubjectRe: VFX code quality
Message-ID<dpudnaSjPIeGOSfSnZ2dnUVZ_vKdnZ2d@supernews.com>
In reply to#12348
Paul Rubin <no.email@nospam.invalid> wrote:
> Andrew Haley <andrew29@littlepinkcloud.invalid> writes:
>> No.  As Elizabeth said, Chuck defined a primitive that used whatever
>> registers were available.  This has always been the Forth way to do it.
> 
> Oh my.  You mean a CODE word just to get around this issue.  That was so
> far off my radar that it went past me.

There never has been the slightest barrier to dropping into code for
stuff like this; when I was doing Forth full-time I'd use asm whenever
it was useful.  It never is that much of a big deal to just recode
primitives when porting.

Andrew.

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#12392 — Re: VFX code quality

FromPaul Rubin <no.email@nospam.invalid>
Date2012-05-22 12:47 -0700
SubjectRe: VFX code quality
Message-ID<7xmx509ewk.fsf@ruckus.brouhaha.com>
In reply to#12358
Andrew Haley <andrew29@littlepinkcloud.invalid> writes:
> There never has been the slightest barrier to dropping into code for
> stuff like this; when I was doing Forth full-time I'd use asm whenever
> it was useful.  It never is that much of a big deal to just recode
> primitives when porting.

Thanks for that description-- it helped fill in my picture of what a
Forth coder's day is like.  Forth used that way seems more like a
productivity tool for assembly language programmers, than an HLL in the
conventional sense.  I'm cool with that, and it is more convincing than
the "replace Ruby and Python" picture, at least in low level contexts.

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#12395 — Re: VFX code quality

From"Elizabeth D. Rather" <erather@forth.com>
Date2012-05-22 11:25 -1000
SubjectRe: VFX code quality
Message-ID<DpCdnbZXZYWqmSHSnZ2dnUVZ_rednZ2d@supernews.com>
In reply to#12392
On 5/22/12 9:47 AM, Paul Rubin wrote:
> Andrew Haley<andrew29@littlepinkcloud.invalid>  writes:
>> There never has been the slightest barrier to dropping into code for
>> stuff like this; when I was doing Forth full-time I'd use asm whenever
>> it was useful.  It never is that much of a big deal to just recode
>> primitives when porting.
>
> Thanks for that description-- it helped fill in my picture of what a
> Forth coder's day is like.  Forth used that way seems more like a
> productivity tool for assembly language programmers, than an HLL in the
> conventional sense.  I'm cool with that, and it is more convincing than
> the "replace Ruby and Python" picture, at least in low level contexts.

Forth works at many levels, from "bare metal" to high-level constructs 
that are developed to suit the platform and intended use: Windows Forths 
typically have high-level words to build and manage windows and other UI 
features, other programs I've worked on have words that perform FFTs and 
other complex procedures. But the difference is that these extremes 
(bare metal and high-level constructs) are application-oriented 
features, we don't attempt to standardize them into a one-size-fits-all 
language.

Cheers,
Elizabeth

-- 
==================================================
Elizabeth D. Rather   (US & Canada)   800-55-FORTH
FORTH Inc.                         +1 310.999.6784
5959 West Century Blvd. Suite 700
Los Angeles, CA 90045
http://www.forth.com

"Forth-based products and Services for real-time
applications since 1973."
==================================================

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#12402 — Re: VFX code quality

FromAndrew Haley <andrew29@littlepinkcloud.invalid>
Date2012-05-23 03:19 -0500
SubjectRe: VFX code quality
Message-ID<NtGdnXOuLIQfACHSnZ2dnUVZ_q2dnZ2d@supernews.com>
In reply to#12392
Paul Rubin <no.email@nospam.invalid> wrote:
> Andrew Haley <andrew29@littlepinkcloud.invalid> writes:
>> There never has been the slightest barrier to dropping into code for
>> stuff like this; when I was doing Forth full-time I'd use asm whenever
>> it was useful.  It never is that much of a big deal to just recode
>> primitives when porting.
> 
> Thanks for that description-- it helped fill in my picture of what a
> Forth coder's day is like.  Forth used that way seems more like a
> productivity tool for assembly language programmers, than an HLL in
> the conventional sense.

Eh?  I don't think that follows from what I wrote.  It's not as if asm
coding takes a lot of the total time, just that it's occasionally very
useful.

Andrew.

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#12441 — Re: VFX code quality

FromPaul Rubin <no.email@nospam.invalid>
Date2012-05-24 22:51 -0700
SubjectRe: VFX code quality
Message-ID<7xk400x0yh.fsf@ruckus.brouhaha.com>
In reply to#12402
Andrew Haley <andrew29@littlepinkcloud.invalid> writes:
>> more like a productivity tool for assembly language programmers, than
>> an HLL in the conventional sense.
>
> Eh?  I don't think that follows from what I wrote.  It's not as if asm
> coding takes a lot of the total time, just that it's occasionally very
> useful.

Yeah, I didn't mean the total asm time was that large, but rather that
asm was used for more purposes than ultra-optimization or low level
hardware access, something like the way extension languages or DSL's are
used in other environments.  Maybe that would have been a better
description.  Anyway, it demystified things a bit.

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#12442 — Re: VFX code quality

FromPaul Rubin <no.email@nospam.invalid>
Date2012-05-24 23:16 -0700
SubjectRe: VFX code quality
Message-ID<7xzk8wn5t2.fsf@ruckus.brouhaha.com>
In reply to#12441
Paul Rubin <no.email@nospam.invalid> writes:
> asm was used for more purposes than ultra-optimization or low level
> hardware access, something like the way extension languages or DSL's are
> used in other environments.  

I mean the other way around--Forth is the DSL or extension language in
that picture.  

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#12404 — Re: VFX code quality

FromFritz Wuehler <fritz@spamexpire-201205.rodent.frell.theremailer.net>
Date2012-05-23 17:36 +0200
SubjectRe: VFX code quality
Message-ID<7cc626cd19bc22916f9e02007f99de6e@msgid.frell.theremailer.net>
In reply to#12392
Paul Rubin <no.email@nospam.invalid> wrote:

> Andrew Haley <andrew29@littlepinkcloud.invalid> writes:
> > There never has been the slightest barrier to dropping into code for
> > stuff like this; when I was doing Forth full-time I'd use asm whenever
> > it was useful.  It never is that much of a big deal to just recode
> > primitives when porting.
> 
> Thanks for that description-- it helped fill in my picture of what a
> Forth coder's day is like.  Forth used that way seems more like a
> productivity tool for assembly language programmers, 

Yeah, that's what I was saying! ;-)

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#12349 — Re: VFX code quality

FromDoug Hoffman <glidedog@gmail.com>
Date2012-05-21 12:57 -0400
SubjectRe: VFX code quality
Message-ID<4fba73e6$0$288$14726298@news.sunsite.dk>
In reply to#12333
On 5/21/12 4:27 AM, Paul Rubin wrote:
> "Elizabeth D. Rather"<erather@forth.com>  writes:
>>>      : z* ( a b c d -- ac-bd bc+ad )
>>>         .... ;
>>
>> I don't understand your stack comment (I'm no mathematician)
>
> ac-bd just means a*c minus b*d.  So the word takes 4 parameters a,b,c,d
> representing the two complex numbers a+bi and c+di.  It multiplies them
> leaving the single complex number (ac-bd) + i*(bc+ad), as two
> coefficients on the stack.  It's trivial with locals:
>
>    : z* { a b c d -- x y }
>        a c * b d * -    b c * a d * +   ;
>
> doing it without locals seems quite inconvenient.  I think Chuck might
> have used globals.

Some approach this sort of thing with the mindset that the computer and 
software, even Forth, are there to service the human.  If the locals 
solution above is fast enough and fits in memory then I would simply use 
it.  Forth-like and un-Forth-like are idioms whose definitions are 
elusive, or so it seems to me.  Btw, locals are in the Forth standard.

-Doug

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#12354 — Re: VFX code quality

From"Elizabeth D. Rather" <erather@forth.com>
Date2012-05-21 08:42 -1000
SubjectRe: VFX code quality
Message-ID<GJCdnZa0-bMuESfSnZ2dnUVZ_rqdnZ2d@supernews.com>
In reply to#12349
On 5/21/12 6:57 AM, Doug Hoffman wrote:
> On 5/21/12 4:27 AM, Paul Rubin wrote:
>> "Elizabeth D. Rather"<erather@forth.com> writes:
>>>> : z* ( a b c d -- ac-bd bc+ad )
>>>> .... ;
>>>
>>> I don't understand your stack comment (I'm no mathematician)
>>
>> ac-bd just means a*c minus b*d. So the word takes 4 parameters a,b,c,d
>> representing the two complex numbers a+bi and c+di. It multiplies them
>> leaving the single complex number (ac-bd) + i*(bc+ad), as two
>> coefficients on the stack. It's trivial with locals:
>>
>> : z* { a b c d -- x y }
>> a c * b d * - b c * a d * + ;
>>
>> doing it without locals seems quite inconvenient. I think Chuck might
>> have used globals.
>
> Some approach this sort of thing with the mindset that the computer and
> software, even Forth, are there to service the human. If the locals
> solution above is fast enough and fits in memory then I would simply use
> it. Forth-like and un-Forth-like are idioms whose definitions are
> elusive, or so it seems to me. Btw, locals are in the Forth standard.

There is no way that a high-level definition, with or without locals, is 
going to be anywhere near as fast or as small as a code primitive for 
this kind of operation except with an aggressive optimizing compiler. 
Even then, the code version is probably easier to write.

Chuck (and most Forth programmers I've worked with) can do this sort of 
thing in assembler quite easily. Part of "the Forth way" is to use the 
tool appropriate for the job: code, in this case.

Cheers,
Elizabeth

-- 
==================================================
Elizabeth D. Rather   (US & Canada)   800-55-FORTH
FORTH Inc.                         +1 310.999.6784
5959 West Century Blvd. Suite 700
Los Angeles, CA 90045
http://www.forth.com

"Forth-based products and Services for real-time
applications since 1973."
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