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Subject Author Date [desc]
Re: silly shader question : curvature convex and concave. lollipopshaders@gmail.com 2012-10-11 11:47 -0700
Re: Question about fresnel's output Kt ... lollipopshaders@gmail.com 2012-10-11 11:24 -0700
Re: Monte Carlo == Stochastic? Hanton Yang <hanton.yang@gmail.com> 2012-10-10 06:57 -0700
Re: silly shader question : curvature convex and concave. Suruchi Sharma <sur.sharma@gmail.com> 2012-10-01 14:39 -0700
Question about fresnel's output Kt ... seilaancientmoon@gmail.com 2012-09-17 09:00 -0700
Re: Old Pixar Showplace 2.0 program questions keatingbuddy@gmail.com 2012-08-28 21:17 -0700
Re: Old Pixar Showplace 2.0 program questions keatingbuddy@gmail.com 2012-08-16 12:24 -0700
what is the meaning of graphics ? dora <dora.prichnichikova@gmx.com> 2012-07-07 23:07 +0200
Re: Monte Carlo == Stochastic? gargspeaks@gmail.com 2012-06-12 15:19 -0700
Re: HP under Apotheker : National Security Threat and Organized Fraud : new CEO today ! MG <marcogbNO@SPAMxs4all.nl> 2011-08-31 03:41 +0200
Re: RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-08-14 15:37 +0200
Re: RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-08-12 13:25 +0200
ANN: SiTex Graphics Air 11 adds Shader Networks, Mesh Baking, and Per-Face Textures Scott Iverson <sitexgraphics@gmail.com> 2011-08-02 13:52 -0700
Re: State of RenderMan MG <marcogbNO@SPAMxs4all.nl> 2011-07-07 18:07 +0200
Re: RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-07-07 18:03 +0200
Re: RenderMan implementations for IA-64 platforms? Bo Schwarzstein <bo.schwarzstein@gmail.com> 2011-07-03 08:27 -0700
Re: State of RenderMan Bo Schwarzstein <bo.schwarzstein@gmail.com> 2011-07-03 08:26 -0700
refrection problem wildyuriy <wildyuriy@gmail.com> 2011-07-03 02:38 -0700
State of RenderMan MG <marcogbNO@SPAMxs4all.nl> 2011-06-29 21:14 +0200
RenderMan implementations for IA-64 platforms? MG <marcogbNO@SPAMxs4all.nl> 2011-06-29 21:09 +0200
Re: Ghost Effect concept3D <mghabboun@gmail.com> 2011-04-30 07:02 -0700
Re: Ghost Effect BaiLong <teneightyollie@hotmail.com> 2011-04-30 04:50 -0700
Ghost Effect concept3D <mghabboun@gmail.com> 2011-04-28 13:11 -0700

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