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Groups > comp.graphics.apps.gnuplot > #3358

Re: Strange Mobius strip in rendering a cylinder with pm3d

From Hans-Bernhard Bröker <HBBroeker@t-online.de>
Newsgroups comp.graphics.apps.gnuplot
Subject Re: Strange Mobius strip in rendering a cylinder with pm3d
Date 2016-06-29 00:04 +0200
Message-ID <dtgakaF7thaU1@mid.dfncis.de> (permalink)
References <baced62a-4792-4aa4-a004-25b172c98d41@googlegroups.com>

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Am 28.06.2016 um 06:43 schrieb musiphil@bawi.org:

> splot "data" using (3*cos($1)):(2*sin($1)):2:3 palette with pm3d notitle
>
> where "data" is generated by the following program (made up for illustrative purposes):

[...]

Just FTR, there's not really a need to use a datafile to get that effect:

	set parametric
	splot [h=0:1][phi=-pi:pi] cos(phi),sin(phi),h w pm3d

And the root cause is quite simple: pm3d doesn't actually respect the 
screen z coordinate (i.e. front-to-back) by default.  It draws the 
patches of colour in the same order they have in your input.  And yes, 
that drawing order is quite wrong in a large fraction of possible 
orientations of this particular surface.

The solution is to read "help pm3d" and find out about "depthorder".

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Thread

Strange Mobius strip in rendering a cylinder with pm3d musiphil@bawi.org - 2016-06-27 21:43 -0700
  Re: Strange Mobius strip in rendering a cylinder with pm3d Michael Okuntsov <okuntsov.mikhail@yandex.ru> - 2016-06-28 16:20 +0700
    Re: Strange Mobius strip in rendering a cylinder with pm3d musiphil@bawi.org - 2016-06-28 09:46 -0700
    Re: Strange Mobius strip in rendering a cylinder with pm3d musiphil@bawi.org - 2016-06-28 10:27 -0700
  Re: Strange Mobius strip in rendering a cylinder with pm3d Hans-Bernhard Bröker <HBBroeker@t-online.de> - 2016-06-29 00:04 +0200
    Re: Strange Mobius strip in rendering a cylinder with pm3d musiphil@bawi.org - 2016-07-03 18:47 -0700

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