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Re: Game sprites required for professional computer game

Newsgroups comp.graphics.animation
Date 2022-06-13 15:22 -0700
References <yYWG5.1309$G_5.7773@news11-gui.server.ntli.net> <3ee08e94-cda6-4398-af29-b95869cf3764n@googlegroups.com>
Message-ID <6bc12671-22de-4906-947d-cd8ba2ff9cb8n@googlegroups.com> (permalink)
Subject Re: Game sprites required for professional computer game
From maurice meerts <mauricemeerts24@gmail.com>

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Op zaterdag 7 augustus 2021 om 01:26:56 UTC+2 schreef maurice meerts:
> Op dinsdag 17 oktober 2000 om 09:00:00 UTC+2 schreef Andrew Gower:
> > Hi, 
> > We are interesting in purchasing some 2d sprites for our new runescape RPG 
> > game. 
> > (see http://www.jagex.com/runescape.html) 
> > The sort of thing we need is animations of various monsters to use in our 
> > game. For instance a dragon, a giant-rat, a giant-spider, a skeleton, a 
> > ghost, etc... To give you a sense of scale we imagine the skeleton would be 
> > aprox 48x88 pixels (doesn't have to be exactly that size). The rat perhaps 
> > 97x53 pixels (side view size). The dragon would perhaps 140x100 (side view 
> > size). 
> > Each monster needs to be drawn facing 5 different directions with 3 frames 
> > of walking animation per direction (we are actually using 8 directions, but 
> > for 3 of them we are just flipping other views to save memory, the monsters 
> > need to be designed so they flip without any obvious innacuracies, (e.g 
> > objects switching hand) but we're not worrying about the shading being the 
> > wrong way around on a few frames as this really doesn't show up). 
> > We also require a 3 frame combat animation per monster, this only needs to 
> > be drawn from one viewing angle (sideways on - facing right). 
> > If anyone thinks they can supply these graphics or knows a good place where 
> > I can look please contact me via email. We would need to own any graphics we 
> > commission, such that they are exclusive to our game. We are also interested 
> > in top-quality graphics only, as we aiming for a professional quality game. 
> > Graphics should be supplied in 256 colour gif format. No jpegs please, and 
> > no anti-aliasing or dithering! (It takes too much memory, this is going to 
> > be an online game so has to download quickly). We do of course still want 
> > them to look good, so good shading and fine detail is important. 
> > If you can supply these graphics please tell me: 
> > a) how much will it cost per monster (Each monster requires a total of 18 
> > frames of animation) 
> > b) do you have any relevant samples of work I can see? For example any 
> > animating sprite of a monster or person. The more examples the better, as we 
> > have no shortage of internet bandwidth here. We won't use any samples you 
> > send us in our game without paying you. 
> > c) Any other relevant information you can give me 
> > Thanks 
> > Andrew Gower 
> > Jagex Software (http://www.jagex.com) 
> > Unit 213, 48 Regent Street, Cambridge, CB2 1FD, England 
> > Tel: +44 (0)870 3215241
> 2021 time flies
still here bois

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Re: Game sprites required for professional computer game maurice meerts <mauricemeerts24@gmail.com> - 2021-08-06 16:26 -0700
  Re: Game sprites required for professional computer game maurice meerts <mauricemeerts24@gmail.com> - 2022-06-13 15:22 -0700

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