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xmantaray - soft 3D engine

Started byAutomn <automn@willow.org>
First post2014-04-24 04:46 +0000
Last post2014-04-24 04:46 +0000
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  xmantaray - soft 3D engine Automn <automn@willow.org> - 2014-04-24 04:46 +0000

#47 — xmantaray - soft 3D engine

FromAutomn <automn@willow.org>
Date2014-04-24 04:46 +0000
Subjectxmantaray - soft 3D engine
Message-ID<slrnllh5ql.f6d.automn@sigtrans.org>
Hello,

I made a small platform codebase for testing out 3D hacks, it uses a
self-managed X11 window. Screenshots and project site are at 
http://sf.net/projects/xmantaray
There's a MacOS X, Linux and Windows port.

Some features are lua supportive libs, game-based code and models, raytracer, 
AI stuff, bump-mapping and lots more.

See the README for more information. You need to run 'make' in all library
subdirectories, afterwards in the top directory. 

It is used as a test platform for writing algorithms without graphical 
acceleration, NURBS, B-splines and loaders can be added with a class override.

Automn
-- 
my blog : http://thediaryofelvishhealer.blogspot.com/
Time heals.

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