Groups | Search | Server Info | Login | Register


Groups > comp.databases.xbase.fox > #104

Re: Simulating the rolling of dices to produce truly random numbers?

From Robert Wessel <robertwessel2@yahoo.com>
Newsgroups comp.lang.c, comp.lang.ada, comp.programming, comp.databases.xbase.fox, comp.lang.clipper
Subject Re: Simulating the rolling of dices to produce truly random numbers?
Message-ID <a8ic5dlfvcste3p27is68tvf1tsbuquidj@4ax.com> (permalink)
References <p35cnr$s04$1@toylet.eternal-september.org> <h1hc5dhsn0poohj21es31b49q0ha0ih4dn@4ax.com> <p35gi1$p76$2@toylet.eternal-september.org> <tdhc5dd8r79k27r4u1mh74namu3qgkdjc9@4ax.com> <p35grq$qin$3@toylet.eternal-september.org>
Organization Forte - www.forteinc.com
Date 2018-01-10 11:16 -0600

Cross-posted to 5 groups.

Show all headers | View raw


On Thu, 11 Jan 2018 01:00:42 +0800, "Mr. Man-wai Chang"
<toylet.toylet@gmail.com> wrote:

>On 11/1/2018 00:59, Robert Wessel wrote:
>>
>> Again, if you do it deterministically, you've not created true
>> randomness.  If you have a way of doing non-deterministically, which
>> means you have a non-deterministic input to your system, just start
>> from there, and don't go through the silly exercise of simulating the
>> physical motion of dice.
>>
>> IOW, you can't create real random dice rolls unless you have an actual
>> source of true randomness to input to your dice simulation algorithm.
>
>So there is mechanics that could never be modeled using mathematics and 
>computers?


According to most interpretations of Quantum Mechanics, there are
phenomenon that are objectively unpredictable.  For example, there is
no apparent way, and if QM is correct, no possible way, to determine
when an unstable atomic nucleus will decay, not matter how much
information we have about that nucleus before hand.  We can make
*statistical* statements about such things (eg. half of all carbon-14
atoms in a lump of coal will decay in 5700 years), but the individual
events are not predictable (there's no telling when a particular
carbon-14 will decay).

Back to comp.databases.xbase.fox | Previous | NextPrevious in thread | Next in thread | Find similar


Thread

Simulating the rolling of dices to produce truly random numbers? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2018-01-10 23:50 +0800
  Re: Simulating the rolling of dices to produce truly random numbers? Robert Wessel <robertwessel2@yahoo.com> - 2018-01-10 10:52 -0600
    Re: Simulating the rolling of dices to produce truly random numbers? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2018-01-11 00:55 +0800
      Re: Simulating the rolling of dices to produce truly random numbers? Robert Wessel <robertwessel2@yahoo.com> - 2018-01-10 10:59 -0600
        Re: Simulating the rolling of dices to produce truly random numbers? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2018-01-11 01:00 +0800
          Re: Simulating the rolling of dices to produce truly random numbers? Robert Wessel <robertwessel2@yahoo.com> - 2018-01-10 11:16 -0600
    Re: Simulating the rolling of dices to produce truly random numbers? Robert Wessel <robertwessel2@yahoo.com> - 2018-01-10 10:55 -0600
      Re: Simulating the rolling of dices to produce truly random numbers? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2018-01-11 00:58 +0800
        Re: Simulating the rolling of dices to produce truly random numbers? David Brown <david.brown@hesbynett.no> - 2018-01-10 22:07 +0100
  Re: Simulating the rolling of dices to produce truly random numbers? Joe Pfeiffer <pfeiffer@cs.nmsu.edu> - 2018-01-10 10:20 -0700
    Re: Simulating the rolling of dices to produce truly random numbers? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2018-01-11 01:22 +0800
      Re: Simulating the rolling of dices to produce truly random numbers? Robert Wessel <robertwessel2@yahoo.com> - 2018-01-10 11:32 -0600
        Re: Simulating the rolling of dices to produce truly random numbers? Richard Heathfield <rjh@cpax.org.uk> - 2018-01-10 18:15 +0000
          Re: Simulating the rolling of dices to produce truly random numbers? Robert Wessel <robertwessel2@yahoo.com> - 2018-01-10 13:09 -0600
      Re: Simulating the rolling of dices to produce truly random numbers? Joe Pfeiffer <pfeiffer@cs.nmsu.edu> - 2018-01-10 10:38 -0700
        Re: Simulating the rolling of dices to produce truly random numbers? "Mr. Man-wai Chang" <toylet.toylet@gmail.com> - 2018-01-11 01:48 +0800
          Re: Simulating the rolling of dices to produce truly random numbers? Joe Pfeiffer <pfeiffer@cs.nmsu.edu> - 2018-01-10 11:43 -0700
    Re: Simulating the rolling of dices to produce truly random numbers? scott@slp53.sl.home (Scott Lurndal) - 2018-01-10 18:20 +0000
      Re: Simulating the rolling of dices to produce truly random numbers? Lew Pitcher <lew.pitcher@digitalfreehold.ca> - 2018-01-10 13:23 -0500
  Re: Simulating the rolling of dices to produce truly random numbers? "Chris M. Thomasson" <invalid_chris_thomasson@invalid.invalid> - 2018-01-10 12:29 -0800

csiph-web