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| Newsgroups | comp.bbs.majorbbs |
|---|---|
| Date | 2015-12-05 12:36 -0800 |
| References | <32139dc4-476b-4c39-be29-719731714007@googlegroups.com> <lhdqvr$h2a$1@dont-email.me> <0809f536-d960-4b1e-93e2-02a7496c912e@googlegroups.com> |
| Message-ID | <eb9eb1f4-0a5e-4496-be82-1d3f22b7f9b1@googlegroups.com> (permalink) |
| Subject | Re: Vircom DMA Server. |
| From | rgsuarez@gmail.com |
Yohan, Did you ever figure this out? Back in the day there was a bbs called dkeep.com that hosted a number of other BBS's for dkeep.com's Swords of Chaos game. At least 7 separate BBSs' users would connect to the dkeep.com Swords of Chaos server when the users entered the game from their own BBS. For instance, one bbs was gaianet.net. So if a user on gaianet.net entered the SoC game, they would actually be entering the SoC game on dkeep.com. Dkeep.com kept track of the users from different BBS's by appending a character after the foreign bbs user's account name. So if user "example" from gaianet.net entered the SoC game, their in-game username would be "example_K" with the "_K" denoting the user was from gaianet.net. Other BBSs had other appendages after their users' account names to differentiate. I've been trying for a long time to figure out how dkeep.com was able to setup this host/guest Swords of Chaos game format. Do you think it was accomplished using this DMA server you are referencing? Please let me know.
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Vircom DMA Server. yohan <abaker.ig@gmail.com> - 2014-03-30 17:01 -0700
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Re: Vircom DMA Server. rgsuarez@gmail.com - 2015-12-05 12:36 -0800
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