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Groups > comp.bbs.majorbbs > #39
| Newsgroups | comp.bbs.majorbbs |
|---|---|
| Date | 2014-04-02 22:46 -0700 |
| References | <32139dc4-476b-4c39-be29-719731714007@googlegroups.com> <lhdqvr$h2a$1@dont-email.me> |
| Message-ID | <0809f536-d960-4b1e-93e2-02a7496c912e@googlegroups.com> (permalink) |
| Subject | Re: Vircom DMA Server. |
| From | yohan <abaker.ig@gmail.com> |
mbrad, there was a Vircom TCP/IP for allowing incoming connections to WG2. Wg had it built it, but it was pretty garbage .. I got it working and it was slooooow. The DMA server allowed you to have 2 computers both running WG2 or MBBS Dos based, but transparently using RLogin (DMA incoming connection) you could select a door game from the menu that would transparently log you into a 2nd machine - allowed for clustering. It was great when WG3 came out and people still wanted to run their DOS games without having to setup 2 BBS'. The users would still be able to use global command from the parent BBS and page, global chat, view user list as if they were part of the parent BBS, but they were on the 2nd. I had one edited mud running on my DOS, and a legit non edited on my WG3 front end and Mutants on my DMA server.. I looked through all my old hard drives years ago and couldn't find my dma server HD anywhere :(
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Vircom DMA Server. yohan <abaker.ig@gmail.com> - 2014-03-30 17:01 -0700
Re: Vircom DMA Server. mrbrad <mrbrad@ll.net> - 2014-04-01 02:48 -0500
Re: Vircom DMA Server. yohan <abaker.ig@gmail.com> - 2014-04-02 22:46 -0700
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Re: Vircom DMA Server. mrbrad <lostgonzo@gmail.com> - 2015-12-05 22:58 -0600
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Re: Vircom DMA Server. djwyldeone@gmail.com - 2016-10-27 12:57 -0700
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