Path: csiph.com!aioe.org!.POSTED!not-for-mail From: Duncan Snowden Newsgroups: comp.sys.sinclair Subject: Re: UK magazine alert: The Making of Jet Set Willy Date: Sun, 10 Jan 2016 16:34:34 +0000 Organization: Aioe.org NNTP Server Lines: 20 Message-ID: <20160110163434.59e8d4cc@talktalk.net> References: NNTP-Posting-Host: C9zcnx5BlQ1l9DAjCESHDg.user.gioia.aioe.org Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit X-Complaints-To: abuse@aioe.org X-Newsreader: Claws Mail 3.13.1 (GTK+ 2.24.29; x86_64-unknown-linux-gnu) X-Notice: Filtered by postfilter v. 0.8.2 Xref: csiph.com comp.sys.sinclair:4057 On Sat, 9 Jan 2016 16:15:04 -0800 (PST) Andrew Broad wrote: > Issue 150 of Retro Gamer magazine has six pages devoted to Matthew > Smith and his classic Spectrum games Manic Miner and Jet Set Willy. I haven't bought RG in years due to some belt-tightening a while back - wasn't sure if it was still going, TBH - but I think I might have to blow the cobwebs off the old wallet for that. > Derrick Rowson said, "Matthew could code as the normal person > talked", i.e. he could write code very quickly, and it would usually > work at the first attempt. Would calling him "the Mozart of Speccy games" get me a place in Pseud's Corner, then? -- Duncan Snowden.