Path: csiph.com!usenet.pasdenom.info!weretis.net!feeder1.news.weretis.net!news.solani.org!.POSTED!not-for-mail From: "Christoph M. Becker" Newsgroups: comp.lang.javascript Subject: Re: Best JavaScript graphics library Date: Sun, 05 Jul 2015 23:47:40 +0200 Organization: solani.org Lines: 34 Message-ID: References: <532307e3-2d8d-4b4e-bd7c-2d92bc3241e5@googlegroups.com> Mime-Version: 1.0 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 7bit X-Trace: solani.org 1436132858 29314 eJwFwQEBwDAIAzBLdLRwOwyGfwlP5IHoZCio1dKWWYPT8dZndD+M0R9p1ggum/LGVB7c+gEcuBEQ (5 Jul 2015 21:47:38 GMT) X-Complaints-To: abuse@news.solani.org NNTP-Posting-Date: Sun, 5 Jul 2015 21:47:38 +0000 (UTC) User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:31.0) Gecko/20100101 Thunderbird/31.7.0 X-User-ID: eJwNxkkRACAMBDBLPZciB3r4lwCTT1zByGVwmM/nRKc6Z9SWdm5NpogfCqkuRly3Y3NFQgsPI0ERMw== In-Reply-To: <532307e3-2d8d-4b4e-bd7c-2d92bc3241e5@googlegroups.com> Cancel-Lock: sha1:dWRD4WENY3OSLIlCW00+FoEomAg= X-NNTP-Posting-Host: eJwNxskBwDAIA7CVQrncccCB/Udo9ZJrSDAtPMzXV1XMp9BdrPvXIHgkg2cSK30CKTfJeRXKDxtiEQM= Xref: csiph.com comp.lang.javascript:28297 Michael Haufe (TNO) wrote: > On Sunday, July 5, 2015 at 8:00:45 AM UTC-5, JiiPee wrote: >> Thanks for the first advices. Good to have this kind of forum to get >> directions. >> >> I have a C++ background and know about graphics programming. Now want to >> learn to do graphics with js. What are your opinions about the best >> graphics library for general drawing? Like moving sprites, drawing >> lines, curves, bitmaps and other basics. Am not really into special >> effects so much or 3D ... more like 2D and all the basics there. >> >> I found this JSGL http://jsgl.org. Is that a good one? I like it, but is >> what js programmers normally use? Looks simple for me, but do you people >> recommend it? I would like to have a simple to use library as well. This >> one seems like that, but is its quality good enough? thanks >> >> I did a small js graphics test (a card folllowing mouse), and seems to >> me that the graphics is quite fast and good enough. > > My first suggestion is to learn the standard CANVAS API before looking at a library: > > > > After that, if you are unwilling and/or unable to build a library for your specific needs, let's go from there. ACK. However, SVG may be an interesting alternative: . -- Christoph M. Becker