Path: csiph.com!v102.xanadu-bbs.net!xanadu-bbs.net!feeder.erje.net!eu.feeder.erje.net!news2.arglkargh.de!news.mixmin.net!aioe.org!.POSTED!not-for-mail From: "Rod Pemberton" Newsgroups: comp.lang.forth Subject: Re: forth to drive automated fast food machines Date: Fri, 17 Oct 2014 22:35:08 -0400 Organization: Aioe.org NNTP Server Lines: 22 Message-ID: References: <82c707bc-8c44-4805-8a05-42996014ed29@googlegroups.com> <2a8071f0-cb78-488a-949e-a58b0c7ea5a7@googlegroups.com> NNTP-Posting-Host: CNsg4fVcCsvs3UaOgZtQCw.user.speranza.aioe.org Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1; format=flowed; delsp=yes Content-Transfer-Encoding: 7bit X-Complaints-To: abuse@aioe.org User-Agent: Opera Mail/12.16 (Linux) X-Notice: Filtered by postfilter v. 0.8.2 Xref: csiph.com comp.lang.forth:34001 On Thu, 16 Oct 2014 10:52:46 -0400, Jason Damisch wrote: > On Wednesday, October 15, 2014 6:36:56 PM UTC-7, foxaudio...@gmail.com > wrote: > >> that driverless cars were not in the foreseeable future. >> They were being tested in 2010. > > I'm sorry but I have a real problem believing that computer programs > will even be good enough to drive a car in traffic. There are just too > many variables. They will try. I'm not sure why you say that. It's primarily a matter of edge detection which video games have mastered. Don't hit the walls in any maze or Quake like game. Of course, the walls are the roadlines and other vehicles, computer vision processing is needed to identify the roadlines and vehicles in real-time. Modern video cards have the ability to do physics computations. Rod Pemberton