Path: csiph.com!usenet.pasdenom.info!aioe.org!.POSTED!not-for-mail From: "Rod Pemberton" Newsgroups: comp.lang.forth Subject: Re: FORTH LITE TUTORIAL based on MPE VFX Date: Tue, 24 Jun 2014 20:55:12 -0400 Organization: Aioe.org NNTP Server Lines: 23 Message-ID: References: <2d2eba75-5d44-422a-8a3f-751702d8cea6@googlegroups.com> <5be1ebb2-75e3-433a-bb83-542f3763acb1@googlegroups.com> <45f5f8f9-e2c0-42f1-8640-8108c55d397f@googlegroups.com> <1ad192b0-6c5b-462c-8d19-cad563dbf974@googlegroups.com> <557e2d7a-6003-42af-803b-5d21a00315bd@googlegroups.com> <87ceaa31-134f-4503-8a49-e07b4061b301@googlegroups.com> <29b02601-d43c-4f76-8f3a-02bb4855a09a@googlegroups.com> <31f28699-46bc-4f5b-a1f2-565d663dfd3e@googlegroups.com> <2cb5ef69-0e06-4a07-8594-5f65b3d2a714@googlegroups.com> <4e5d1063-b6f1-4cd8-ae53-be0435e372ee@googlegroups.com> <5dda43e1-0d96-40b7-8432-3274276ecc3f@googlegroups.com> NNTP-Posting-Host: CNsg4fVcCsvs3UaOgZtQCw.user.speranza.aioe.org Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1; format=flowed; delsp=yes Content-Transfer-Encoding: 7bit X-Complaints-To: abuse@aioe.org User-Agent: Opera Mail/12.16 (Linux) X-Notice: Filtered by postfilter v. 0.8.2 Xref: csiph.com comp.lang.forth:31800 On Tue, 24 Jun 2014 20:05:09 -0400, wrote: > I think this [AI] technique would work well in arcade games. It did: (or they used similar techniques) Pac Man Ms. Pac Man Robotron Wizard of War Doom etc etc. > When I was 17 I read a book that provided a program simulating > a predator/prey environment. Each critter's knowledge of the > world was represented by a 6-dimensional array. It sound likes a 3-dimensional version of Conway's Game of Life. Rod Pemberton