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Groups > triangle.general > #7971
| From | Rin Stowleigh <nospam@nothanks.com> |
|---|---|
| Newsgroups | triangle.general |
| Subject | Re: Background shader compilation feature (no more waiting) |
| Date | 2026-04-01 20:26 -0400 |
| Message-ID | <updrsktfe0a7rtr7mrjc6rmd5faq0mg8cq@4ax.com> (permalink) |
| References | <rhdrsk1m4ha516a2lqf2qeq824qjkn8a4g@4ax.com> |
On Wed, 01 Apr 2026 20:23:06 -0400, Rin Stowleigh <nospam@nothanks.com> wrote: > >Wonder what this will look like from an energy consumption standpoint. >Seems like it could get a little heavy for folks that have a shit-ton >of games installed. > >https://www.tomshardware.com/pc-components/gpu-drivers/nvidia-app-adds-auto-shader-compilation-for-faster-load-times-in-games-beta-feature-automatically-recompiles-shaders-in-the-background-after-every-driver-update > >Honestly I haven't had an issue with shader compilation wait time >since setting up the current rig in late 2025.. its very fast. But >I'm not under any delusions of expecting it to get faster over time. Oops..Just realized this particular NG isn't about Prince William County VA and even if it was, probably nobody would care about shader compilation. Sorry for having my newsreader misconfigured :)
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Background shader compilation feature (no more waiting) Rin Stowleigh <nospam@nothanks.com> - 2026-04-01 20:23 -0400 Re: Background shader compilation feature (no more waiting) Rin Stowleigh <nospam@nothanks.com> - 2026-04-01 20:26 -0400
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