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Starlancer!

From Angus <angus@_ANTISPEM_angusm.demon.co.uk>
Newsgroups comp.sys.ibm.pc.games.space-sim
Subject Starlancer!
Message-ID <MPG.2848b1cd225debe69897ff@news.demon.co.uk> (permalink)
Date 2011-05-26 19:52 +0100

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So, on my ongoing quest to seek out strange, new (to me) pc space games 
that I never had the chance to play on my beloved Amiga, I got hold of 
Stralancer, the kind of fore-runner to Freelancer.


I've only played the first mission and been through the tutorials in 
order to make a quick assessment, but I must say, I'm very impressed so 
far. The combat feels really nice to me, with a good sensation of 
flight, a nice cockpit display and some cool weaponry.

The only whinge (there had to be one) is that due to its age it doesn't 
properly utilise modern graphics cards, so the lighting from nearby 
stars etc has huge graduations in it. I guess the Voodoo 3 hardware 
would have smoothed all that out.

Anybody recall if there is a fix (wrapper?) for this?

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Starlancer! Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-05-26 19:52 +0100
  Re: Starlancer! Lazarus <amcardle60@hotmail.com> - 2011-05-27 18:30 +1000
    Re: Starlancer! Angus <angus@_ANTISPEM_angusm.demon.co.uk> - 2011-05-27 20:28 +0100

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