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Groups > comp.sys.ibm.pc.games.action > #32236
| From | JAB <noway@co.uk> |
|---|---|
| Newsgroups | comp.sys.ibm.pc.games.action |
| Subject | Re: :) BD, Doom! |
| Date | 2021-12-15 10:49 +0000 |
| Organization | A noiseless patient Spider |
| Message-ID | <spch7j$ht$4@dont-email.me> (permalink) |
| References | <_5-dnR4GAuGfeS78nZ2dnUU7-W0AAAAA@earthlink.com> <sp793e$etc$1@dont-email.me> <3pverg9ncv7vjj2a0901vieo63b9l10kqk@4ax.com> <sp9vl0$hbe$1@dont-email.me> <t4rhrgde15rab5giolq6966dtpd5pk0j64@4ax.com> |
On 14/12/2021 19:27, Spalls Hurgenson wrote: > On Tue, 14 Dec 2021 11:37:03 +0000, JAB <noway@co.uk> wrote: >> On 13/12/2021 17:17, Spalls Hurgenson wrote: >>> On Mon, 13 Dec 2021 10:59:54 +0000, JAB <noway@co.uk> wrote: > >>>> I've never played any of the Doom games but it wish it a happy birthday >>>> anyway. > >>> Never? Really? Wow. >>> Even if I wasn't interested in the FPS genre (which would be >>> incredibly limiting, given how every other game seems to be an FPS >>> these days), I'd still have given a Doom a try just because of its >>> historical relevance. > >> The first FPS I ever played was Half Life and that sort of set what I >> want from an FPS so when I tried Quake II later it just felt shallow. > > I can see that. I can't argue the fact either; "Doom" (or the "Quake" > games, for that matter) is a much less sophisticated game than Half > Life. After Valve's seminal release, pretty much every FPS pivoted > away from being "Doom-clones" to being "Half Life" clones, with much > greater emphasis on story and atmosphere. It's only been over the last > few years that we've seen a resurgence of "retro FPS" games and - > aside from a few rare exceptions like "Devil Daggers" - even they > still share as much similarity with "Half Life's" design as they do > with "Doom". > > Personally, I'm much more fond of Valve's model than Id's, but I can > still appreciate the simple and fast-paced action of "Doom", much as > I'm quite happy to play a map or three of Pac-Man every now and again. > I think you do yourself a disservice if you don't at least give it a > try. > Probably as I'm and old school arcade gamer I prefer my shooters to be what I think as an arcade game and not a PC game. So something like Shadowgrounds is what I like. >> Playing HL was also rather strange as I'd seen Doom played and that was >> kinda my expectation for what an FPS is. Next thing I know I'm on a >> train going through a complex. Another ten mins gone and I still haven't >> got a gun nor do I have a clue what's going on. > > "Half Life's" introductory levels were revelatory at the time and - > initially - quite controversial. A LOT of gamers and critics despised > its very slow-paced opening. I first played it several months after > its release, and by that time I was well aware that the game had this > long, non-violent section at the start, so I went into it unsurprised > and quickly understood that it was being used for world-building and > to create tension for the inevitable explosion. But for those who > jumped into the game blind - especially if they came from a background > of Doom-clones - I can understand why those first levels must have > been so frustrating. > > > (In my head, I see those gamers as that kid from the Simpsons pointing > and crying "Stop, stop, he's already dead"... except saying "Start, > start! Why isn't anybody dead?" My head is weird.) > I went in almost completely blind as the HL demo came with, I think a Voodoo Banshee. I put the start of it in my list of most memorable gaming experiences. When you get to the climax of the experiment it really was a WTF moment. Good marketing though as I went out and bought the game.
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:) BD, Doom! ant@zimage.comANT (Ant) - 2021-12-10 17:34 -0600
Re: :) BD, Doom! pop <p_o_p@hotmail.com> - 2021-12-11 08:49 -0600
Re: :) BD, Doom! Spalls Hurgenson <spallshurgenson@gmail.com> - 2021-12-11 13:54 -0500
Re: :) BD, Doom! ant@zimage.comANT (Ant) - 2021-12-13 00:57 -0600
Re: :) BD, Doom! JAB <noway@co.uk> - 2021-12-13 10:59 +0000
Re: :) BD, Doom! Spalls Hurgenson <spallshurgenson@gmail.com> - 2021-12-13 12:17 -0500
Re: :) BD, Doom! JAB <noway@co.uk> - 2021-12-14 11:37 +0000
Re: :) BD, Doom! Spalls Hurgenson <spallshurgenson@gmail.com> - 2021-12-14 14:27 -0500
Re: :) BD, Doom! JAB <noway@co.uk> - 2021-12-15 10:49 +0000
Re: :) BD, Doom! ant@zimage.comANT (Ant) - 2021-12-15 21:49 -0600
Re: :) BD, Doom! ant@zimage.comANT (Ant) - 2021-12-13 12:58 -0600
Re: :) BD, Doom! JAB <noway@co.uk> - 2021-12-13 19:19 +0000
Re: :) BD, Doom! ant@zimage.comANT (Ant) - 2021-12-13 14:34 -0600
Re: :) BD, Doom! "rms" <rsquiresMOO@MOOflashMOO.net> - 2021-12-15 08:11 -0700
Re: :) BD, Doom! ant@zimage.comANT (Ant) - 2021-12-15 21:49 -0600
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