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No Man's Sky - followup

From Dimensional Traveler <dtravel@sonic.net>
Newsgroups comp.sys.ibm.pc.games.action
Subject No Man's Sky - followup
Date 2026-05-10 21:04 -0700
Organization A noiseless patient Spider
Message-ID <10trkfl$rfso$1@dont-email.me> (permalink)

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As one or two of you may remember a little while ago I bought 'No Man's 
Sky' and started playing it.  I thought I'd give a little update.

Shortly after I started playing the developers introduced a bug. 
Apparently this is common as they are continuously adding and expanding 
the game.  Which to me says their QC sucks.

This particular bug is a big one IMO.  The player can make, very, very 
early on, a scanner to attach to their suit.  This allows you to scan 
for material deposits, settlements and all kinds of rather important 
things.  The bug nerfed the scanner.  Basically you can't find all the 
stuff you need to progress early on without it.

So I went off to play another game while I waited for the bug fix. 
(Stardew Valley for those who care.)

Finally the bug fix was implemented in the latest update.  But I'm in 
the SDV groove now so not inclined to immediately jump back in to NMS.

Just a little reminder that it is pretty important for developers to not 
break their games with updates that haven't been tested worth fecal 
matter.  Someday I'll try NMS again but its not going to be in the 
immediate future.

-- 
I've done good in this world. Now I'm tired and just want to be a cranky 
dirty old man.

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Thread

No Man's Sky - followup Dimensional Traveler <dtravel@sonic.net> - 2026-05-10 21:04 -0700
  Re: No Man's Sky - followup bill_wilson <bill_w@aol.com> - 2026-05-11 10:15 -0400
  Re: No Man's Sky - followup Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-05-11 16:28 -0400
    Re: No Man's Sky - followup Dimensional Traveler <dtravel@sonic.net> - 2026-05-11 17:16 -0700
      Re: No Man's Sky - followup Spalls Hurgenson <spallshurgenson@gmail.com> - 2026-05-12 10:58 -0400

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