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Groups > comp.sys.apple2.programmer > #6230
| Newsgroups | comp.sys.apple2.programmer |
|---|---|
| Date | 2023-12-07 15:18 -0800 |
| Message-ID | <56a90ab3-0070-4a6a-bfb4-d57d7d2f3df5n@googlegroups.com> (permalink) |
| Subject | AlteredQualia Webgl Demos |
| From | Sachiko Stear <stearsachiko226@gmail.com> |
CreativeJS.com is the go-to place to find exciting JavaScript demos, projects, games, and well, anything else that we think is awesome. We've got a whole team here to bring you the best of what's out there. Find out all about us. AlteredQualia webgl demos Download https://t.co/0eIbcEWz8N More reading: If you enjoyed this post, you might also be interested in perusing lists of other posts tagged ‘gdd’, ‘gddde’, ‘gdd11’, ‘keynote’, ‘demos’, ‘webgl’, ‘svg’, ‘d3’, ‘mrdoob’, ‘fluxslider’, ‘css3’, ‘webaudio’, ‘mikebostock’, or ‘joelambert’. Using the Offscreen method should we continue to manage all our rendereable objects (positions, scale, size etc) in the main thread, manipulate them as we do now via mouse/touch events, and then simply proxy up all webgl commands and send them to the worker? eebf2c3492
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AlteredQualia Webgl Demos Sachiko Stear <stearsachiko226@gmail.com> - 2023-12-07 15:18 -0800
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