Path: csiph.com!eternal-september.org!feeder3.eternal-september.org!news.eternal-september.org!eternal-september.org!.POSTED!not-for-mail From: Chris Newman Newsgroups: comp.sys.acorn.misc Subject: Re: Sprite files Date: Sun, 23 Feb 2025 10:55:12 +0000 (GMT) Organization: None Lines: 18 Message-ID: <5bf3a4da5fnewslists@npost.uk> References: <5bf32b2585newslists@npost.uk> Injection-Date: Sun, 23 Feb 2025 11:58:55 +0100 (CET) Injection-Info: dont-email.me; posting-host="0adc3d523b7a5843955fea6aeeb89fa3"; logging-data="508559"; mail-complaints-to="abuse@eternal-september.org"; posting-account="U2FsdGVkX1+UP9LRkrU5O4dKgY9nisKXmY30sOUWJCI=" User-Agent: Pluto/3.20 (RISC OS/5.29) NewsHound/v1.54 Cancel-Lock: sha1:NUYwG3A8qCX6WgwBD/VFUWxXbUQ= Xref: csiph.com comp.sys.acorn.misc:21579 In article , Steve Fryatt wrote: > On 22 Feb, Chris Newman wrote in message > <5bf32b2585newslists@npost.uk>: > > Anyone know a foolproof method for changing sprite files to 2 colours and > > square pixcels so Sleuth won't complain? > ChangeFSI? The current version in RISC OS 5 appears to do this easily. I found I have 1.69 (17-Dec-22) in resources. I set the sprite output to monochrome 25 coors and that opened in Sleuth 3 but when I tried to OCR it gave a fatal error warning. Setting to 16 colours opened in Sleuth but as a big black square - no text. I'll keep working on it. -- Chris