X-Received: by 2002:a0c:8bd1:0:b0:474:92f4:3dd2 with SMTP id a17-20020a0c8bd1000000b0047492f43dd2mr18590631qvc.42.1659473483660; Tue, 02 Aug 2022 13:51:23 -0700 (PDT) X-Received: by 2002:a05:6830:14cd:b0:61c:abf3:fd86 with SMTP id t13-20020a05683014cd00b0061cabf3fd86mr8034470otq.257.1659473483337; Tue, 02 Aug 2022 13:51:23 -0700 (PDT) Path: csiph.com!weretis.net!feeder6.news.weretis.net!usenet.blueworldhosting.com!feed1.usenet.blueworldhosting.com!peer01.iad!feed-me.highwinds-media.com!news.highwinds-media.com!news-out.google.com!nntp.google.com!postnews.google.com!google-groups.googlegroups.com!not-for-mail Newsgroups: comp.sys.acorn.games Date: Tue, 2 Aug 2022 13:51:23 -0700 (PDT) In-Reply-To: <4b6a03c8-c7f2-4e9e-9c71-a79f522f1f2e@cf4g2000vbb.googlegroups.com> Injection-Info: google-groups.googlegroups.com; posting-host=2a00:23c7:880f:7d01:466d:6cff:fe4e:a69; posting-account=fOe7zgoAAAD-ZtNL9BLfxXU2LUdn4iEd NNTP-Posting-Host: 2a00:23c7:880f:7d01:466d:6cff:fe4e:a69 References: <4b6a03c8-c7f2-4e9e-9c71-a79f522f1f2e@cf4g2000vbb.googlegroups.com> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: <519f15bc-ff08-4049-bba4-912269d78962n@googlegroups.com> Subject: Re: Anyone remember the game Gorm? From: Roger Durrant Injection-Date: Tue, 02 Aug 2022 20:51:23 +0000 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Received-Bytes: 4135 Xref: csiph.com comp.sys.acorn.games:390 On Thursday, 27 September 2012 at 20:55:54 UTC+1, Jason Togneri wrote: > For historical interest, here's his correspondence to me (actually he=20 > contacted me, rather than the other way round - I had forgotten that=20 > detail):=20 >=20 > =3D=3D=3D=20 > Hi mate - about a year ago you posted this thread:=20 > http://www.iconbar.com/forums/viewthread.php?threadid=3D10008=20 >=20 > I realise it was a long time ago, but I just googled and came across=20 > it.=20 > In your list you have the game:=20 >=20 > Gorm v1.40 (1994)(Archimedes World)=20 >=20 > Well.. I wrote that :) As Arc World distributed it, they officially=20 > held=20 > the copyright, but they are no more. Not sure legally how it stands,=20 > but I=20 > have no objection with you distributing it if you want.=20 > Do you have a copy? Would be fascinating to see what my programming=20 > was=20 > like 14 years ago!=20 >=20 > Kind regards=20 >=20 > Chris=20 > =3D=3D=3D=20 >=20 > I replied, telling him I loved Gorm. He responded once again:=20 >=20 > =3D=3D=3D=20 > Hi Jason,=20 >=20 > Thats cool - didn't realise anyone really got into the game, glad to=20 > hear=20 > it was fun! All programmed with good old BBC BASIC.. Don't know if you=20 > ever saw the full 2-part solution in Archimedes World that I wrote, I=20 > don't think I have those back issues any more, and the electronic=20 > version=20 > has long since been lost :(=20 >=20 > I'm in London now, working as a developer for a web agency, but I long=20 > for=20 > the days I used to be able to work away on little projects and get=20 > them=20 > onto cover disks! Though the pay back then wasn't so good - Arc World=20 > gave=20 > me the not-so-generous sum of =C2=A340 for the entire game and complained= =20 > that=20 > the game was getting too big - the reason behind the pictures being=20 > simple=20 > black & white I seem to remember!=20 > Making me feel all nostalgic :)=20 >=20 > Cheers=20 >=20 > Chris=20 > =3D=3D=3D Hello Chris I don't know if you are still reading thus but if so I have a question. Wh= at is the correct way through the maze? I can move South from the flight o= f stairs through the magic wall then S, E and N through more magic walls wh= ere I find a key. Beyond this and mapping the whole maze conventionally I = am at a bit of an impasse. I have got as far as obtaining the wand from th= e bar-maid and giving it to the wizard together with the potion. However t= he old man and the vicar remain obstinately unresponsive.=20 Regards Roger Durrant Roger Du