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Groups > comp.lang.ruby > #4782
| From | Phillip Gawlowski <cmdjackryan@googlemail.com> |
|---|---|
| Newsgroups | comp.lang.ruby |
| Subject | Re: Using "class Object" for a project |
| Date | 2011-05-19 15:05 -0500 |
| Organization | Service de news de lacave.net |
| Message-ID | <BANLkTin59eNeiMua2ASZE3f1eB0UdDZNmQ@mail.gmail.com> (permalink) |
| References | <a758af90f801ff5df85c80e0f184f560@ruby-forum.com> <BANLkTingUJrG38EmNBu-EB5M0-CzBVbS2A@mail.gmail.com> |
On Thu, May 19, 2011 at 8:50 PM, Robert Dober <robert.dober@gmail.com> wrote: > > I am most curious why you want to have a base class for all classes in your app? > Can you think of something which they all are? If not you are probably > not making the best design choice here. Every thing in a MUD/IF has a location, description, material (possibly), bulk, visibility, smell, and a name, and methods interacting with these properties. -- Phillip Gawlowski A method of solution is perfect if we can forsee from the start, and even prove, that following that method we shall attain our aim. -- Leibnitz
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Using "class Object" for a project "Markus H." <shevegen@gmail.com> - 2011-05-19 12:21 -0500
Re: Using "class Object" for a project Joel VanderWerf <joelvanderwerf@gmail.com> - 2011-05-19 12:58 -0500
Re: Using "class Object" for a project 7stud -- <bbxx789_05ss@yahoo.com> - 2011-05-19 12:37 -0500
Re: Using "class Object" for a project Robert Dober <robert.dober@gmail.com> - 2011-05-19 13:50 -0500
Re: Using "class Object" for a project Phillip Gawlowski <cmdjackryan@googlemail.com> - 2011-05-19 15:05 -0500
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