Path: csiph.com!v102.xanadu-bbs.net!xanadu-bbs.net!news.albasani.net!newsreader4.netcologne.de!news.netcologne.de!xlned.com!feeder7.xlned.com!news2.euro.net!newsgate.cistron.nl!newsgate.news.xs4all.nl!post.news.xs4all.nl!not-for-mail Return-Path: X-Original-To: python-list@python.org Delivered-To: python-list@mail.python.org X-Spam-Status: OK 0.008 X-Spam-Evidence: '*H*': 0.99; '*S*': 0.00; 'python.': 0.02; 'python,': 0.02; 'subject:Python': 0.06; 'logic': 0.09; 'wrapped': 0.09; 'cc:addr:python-list': 0.11; 'python': 0.11; 'mostly': 0.14; 'callable': 0.16; 'cc:name:python list': 0.16; 'wrote:': 0.18; 'programming': 0.22; 'email addr:gmail.com>': 0.22; 'cc:addr:python.org': 0.22; 'cc:2**0': 0.24; "i've": 0.25; 'header :In-Reply-To:1': 0.27; 'am,': 0.29; "doesn't": 0.30; 'message- id:@mail.gmail.com': 0.30; 'know.': 0.32; 'stuff': 0.32; 'thanks!': 0.32; 'fri,': 0.33; 'maybe': 0.34; 'common': 0.35; 'possible.': 0.35; 'but': 0.35; 'received:google.com': 0.35; 'done': 0.36; 'subject:?': 0.36; 'heard': 0.39; 'tell': 0.60; 'to:addr:gmail.com': 0.65; 'blizzard': 0.84; 'game,': 0.84; 'subject:Game': 0.91; 'subject:Development': 0.95; '2013': 0.98 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :cc:content-type; bh=JlS5R593/lnKoyFUHh7A2uZrgxnAAqHCUtu/wFu1a50=; b=oBcYjB5IsrfCkXoRUu6a9G1g6qoY4duPe8pEcZV9UwUqjNrJC4oWIGiwTvLXunZLXn AmnLadkC8khMaDXNQ8c5MyhtGD1vTX3fsU0rrzYsrfHelZAgPrUofC91jw2FJ1NKeTEA jDBPg5VueyBV97GBnftiRDHqd0lr6zrVEcB6/d6CWabKryV7B98iHI7uIUthyOgDvqX8 a8oM+OWWQgHKy1TLtJUOcgKYZtLQO72c232CEVlRWBc1k0vD41oPNSg0D0l2W7/CKvLw ARhWnWDfoKfA2rXbxCRGp6FsPnP86iY/qdyWTJ6nO0b5iMtAn2HT2L3/BXxncAe3YG41 8cXQ== MIME-Version: 1.0 X-Received: by 10.224.59.142 with SMTP id l14mr5244284qah.22.1370641831077; Fri, 07 Jun 2013 14:50:31 -0700 (PDT) In-Reply-To: <25a7393d-f8dd-4f75-925f-89df31930d71@googlegroups.com> References: <25a7393d-f8dd-4f75-925f-89df31930d71@googlegroups.com> Date: Fri, 7 Jun 2013 14:50:31 -0700 Subject: Re: Python Game Development? From: Dan Stromberg To: letsplaysforu@gmail.com Content-Type: multipart/alternative; boundary=20cf3074b02c74ac9804de976b77 Cc: Python List X-BeenThere: python-list@python.org X-Mailman-Version: 2.1.15 Precedence: list List-Id: General discussion list for the Python programming language List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Newsgroups: comp.lang.python Message-ID: Lines: 40 NNTP-Posting-Host: 2001:888:2000:d::a6 X-Trace: 1370641839 news.xs4all.nl 15903 [2001:888:2000:d::a6]:45014 X-Complaints-To: abuse@xs4all.nl Xref: csiph.com comp.lang.python:47354 --20cf3074b02c74ac9804de976b77 Content-Type: text/plain; charset=ISO-8859-1 On Fri, Jun 7, 2013 at 8:53 AM, wrote: > I also understand that Python isn't exactly the *BEST* choice programming > a game, but I have heard it is possible. Tell me if it's true. Thanks! > One of the Blizzard people told me that it's very common to program game logic in Python, with the 3D stuff done in C wrapped up to be callable from Python. But I've since heard that Blizzard mostly uses Lua, from someone who doesn't work at Blizzard. Maybe Blizzard use both Python and Lua, or maybe they changed, I don't know. --20cf3074b02c74ac9804de976b77 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

= On Fri, Jun 7, 2013 at 8:53 AM, <letsplaysforu@gmail.com> wrote:
I also understand that Python isn't exa= ctly the *BEST* choice programming a game, but I have heard it is possible.= Tell me if it's true. Thanks!

One of the Blizzard people t= old me that it's very common to program game logic in Python, with the = 3D stuff done in C wrapped up to be callable from Python.

But I've since heard that Blizzard= mostly uses Lua, from someone who doesn't work at Blizzard.=A0 Maybe B= lizzard use both Python and Lua, or maybe they changed, I don't know.
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