Path: csiph.com!x330-a1.tempe.blueboxinc.net!usenet.pasdenom.info!aioe.org!feeder.news-service.com!newsfeed.xs4all.nl!newsfeed6.news.xs4all.nl!xs4all!post.news.xs4all.nl!not-for-mail Return-Path: X-Original-To: python-list@python.org Delivered-To: python-list@mail.python.org X-Spam-Status: OK 0.061 X-Spam-Evidence: '*H*': 0.88; '*S*': 0.00; 'accessible': 0.05; 'to:name:python list': 0.09; 'pm,': 0.11; 'wrote:': 0.14; 'subject:python': 0.15; 'clear.': 0.16; 'subject:distribution': 0.16; '16,': 0.16; "wouldn't": 0.18; 'work,': 0.20; 'header:In- Reply-To:1': 0.22; 'mon,': 0.22; 'subject:code': 0.23; 'web.': 0.25; 'message-id:@mail.gmail.com': 0.28; 'received:209.85.161': 0.29; 'server': 0.29; 'host': 0.30; 'solved': 0.31; 'standards': 0.31; 'to:addr:python-list': 0.32; 'agree': 0.32; 'that,': 0.35; 'quite': 0.36; 'doing': 0.36; 'however': 0.37; 'should': 0.37; 'received:209.85': 0.37; 'playing': 0.38; 'received:google.com': 0.38; 'but': 0.38; 'used': 0.38; 'to:addr:python.org': 0.39; 'where': 0.39; 'received:209': 0.39; 'would': 0.40; 'header:Received:5': 0.40; 'happen': 0.61; '2011': 0.62; 'care': 0.67; 'apps': 0.72; 'funny': 0.77; 'flash': 0.84; 'blind': 0.84; 'setups': 0.84 MIME-Version: 1.0 In-Reply-To: <4DD0C127.80300@tysdomain.com> References: <87boz3gw5u.fsf@benfinney.id.au> <4dd0a1fc$0$29983$c3e8da3$5496439d@news.astraweb.com> <4DD0B903.4090109@tysdomain.com> <4DD0C127.80300@tysdomain.com> From: James Mills Date: Mon, 16 May 2011 16:24:12 +1000 Subject: Re: obviscating python code for distribution To: python list Content-Type: text/plain; charset=UTF-8 X-BeenThere: python-list@python.org X-Mailman-Version: 2.1.12 Precedence: list List-Id: General discussion list for the Python programming language List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Newsgroups: comp.lang.python Message-ID: Lines: 24 NNTP-Posting-Host: 82.94.164.166 X-Trace: 1305527075 news.xs4all.nl 65870 [::ffff:82.94.164.166]:60131 X-Complaints-To: abuse@xs4all.nl Xref: x330-a1.tempe.blueboxinc.net comp.lang.python:5492 On Mon, May 16, 2011 at 4:16 PM, Littlefield, Tyler wrote: > I understood you loud and clear. And that makes a lot of assumptions on my > game and the design. I don't really care to host this over the web. I want a > centralized server that would perform the logic, where I can offload the > playing of sounds (through a soundpack that's already installed) to the > client-side. Not only that, but a lot of web technologies that would be used > for this wouldn't really work, as I am doing this for the blind; Flash as > well as a lot of the popular setups are not very accessible. Funny you should mention this "now" :) I happen to be blind myself. Yes I agree Flash is not very accessible (never has been). Web Standards web apps and such however are quite accessible! cheers James -- -- James Mills -- -- "Problems are solved by method"