Path: csiph.com!v102.xanadu-bbs.net!xanadu-bbs.net!news.glorb.com!news-out.readnews.com!transit3.readnews.com!panix!not-for-mail From: JohnF Newsgroups: comp.lang.postscript Subject: Re: 3D in PS Date: Fri, 10 Aug 2012 05:05:19 +0000 (UTC) Organization: PANIX Public Access Internet and UNIX, NYC Lines: 31 Message-ID: References: NNTP-Posting-Host: panix3.panix.com X-Trace: reader1.panix.com 1344575119 29413 166.84.1.3 (10 Aug 2012 05:05:19 GMT) X-Complaints-To: abuse@panix.com NNTP-Posting-Date: Fri, 10 Aug 2012 05:05:19 +0000 (UTC) User-Agent: tin/2.0.0-20110823 ("Ardenistiel") (UNIX) (NetBSD/5.1.2 (i386)) Xref: csiph.com comp.lang.postscript:872 Herbert Voss wrote: > schrieb JohnF: >> Herbert Voss wrote: >>> schrieb luser- -droog: >>>> The only source I have for doing 3D drawing >>>> in Postscript is Bill Casselman's Mathematical >>>> Illustrations. Are there any other resources out there? >>> >>> http://melusine.eu.org/syracuse/pstricks/pst-solides3d/ >>> uses always PS for the the 3d stuff >>> Herbert >> >> More precisely, as suggested by the link, he seems to always use >> the LaTeX pstricks package, along with the package pst-solides3d. >> See, for example, >> http://melusine.eu.org/lab/bpst/pst-solides3d/objfusion/joao.pst >> and click the [LaTeX] button to get his joao.tex file. >> That's not a bad thing, per se, but not the same thing as >> Casselman's approach. > > it _is_ based on Casselman's ideas! > More examples are here: > http://tug.org/PSTricks/main.cgi?file=Examples/Gallery3D/Gallery3D > Herbert My bad. I guess I was focusing more on the postscript language itself rather than on the algorithms being implemented. But the thread subject clearly states it the other way around. Thanks for the additional link. -- John Forkosh ( mailto: j@f.com where j=john and f=forkosh )