Path: csiph.com!usenet.pasdenom.info!dedibox.gegeweb.org!gegeweb.eu!nntpfeed.proxad.net!proxad.net!feeder1-1.proxad.net!feed.xsnews.nl!border-3.ams.xsnews.nl!border3.nntp.ams.giganews.com!Xl.tags.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!local2.nntp.ams.giganews.com!nntp.bt.com!news.bt.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 28 Dec 2012 03:57:32 -0600 Date: Fri, 28 Dec 2012 09:57:31 +0000 From: lipska the kat User-Agent: Mozilla/5.0 (X11; Linux x86_64; rv:11.0) Gecko/20120410 Thunderbird/11.0.1 MIME-Version: 1.0 Newsgroups: comp.lang.java.programmer Subject: Re: proper use of .java files (layout) References: <50cfcd0b$0$293$14726298@news.sunsite.dk> <50cfd4b9$0$295$14726298@news.sunsite.dk> <50d112a1$0$283$14726298@news.sunsite.dk> <8u04d8dua5rrdshc39ut9ar4lc682hb15u@4ax.com> <50d25949$0$286$14726298@news.sunsite.dk> <3h07d81eh28qlu7q8v5fp7ugse6e2u45s3@4ax.com> <50dd0c81$0$291$14726298@news.sunsite.dk> In-Reply-To: <50dd0c81$0$291$14726298@news.sunsite.dk> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 8bit Message-ID: Lines: 80 X-Usenet-Provider: http://www.giganews.com X-AuthenticatedUsername: NoAuthUser X-Trace: sv3-Pq4IKE6SUHizrtpRnhfGOsfCtXmfWSdIHNmUxcK7xbfUkJdFhs7+VFAHRwsmjMNUVJ5eKdPvPPQNbTy!G/IPkTcrNtiArlcm3H+nbu47Vu5RZ4EqjeAyDIL2fjEhlk7psO1YluzwVVplws7Z+WTqIn0gqyI= X-Complaints-To: abuse@btinternet.com X-DMCA-Complaints-To: abuse@btinternet.com X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 X-Original-Bytes: 4354 Xref: csiph.com comp.lang.java.programmer:20754 On 28/12/12 03:05, Arne Vajhøj wrote: > On 12/21/2012 3:58 AM, lipska the kat wrote: >> On 20/12/12 22:00, Patricia Shanahan wrote: >>> On 12/20/2012 1:35 PM, Gene Wirchenko wrote: >>>> On Thu, 20 Dec 2012 09:30:09 -0800, Patricia Shanahan >>> ... [snip] >> A Comparator would effectively implement a sub set of the rules of the >> game. Seems a perfectly logical suggestion to me > > A suggestion that Patricia actually made. And I was agreeing with >> Once again if not a Comparator then what. It's all vary well playing >> devils advocate but sooner or later something actually needs to be >> written down. Asking 'why do we need an order' exposes either a >> surprisingly poor insight into a very common phenomena (the Playing >> Card/Card Game) or a pathalogical reluctance to commit oneself to a >> potential solution for fear of it being 'wrong' somewhere down the line. > > ???? > > The topic of discussion is natural order of cards or card values out of > context of a specific game. > Asking if we need such an order is a very valid question. We seem to be getting confused here. There are two questions 1. 'Why do we need an order' and 2. 'Is there such a thing as a 'natural order' [of a pack/deck] of cards' These are two quite different questions. I'll take the first one first Asking 'why do we need an order' implies that the person asking the question has never played a game of cards. I don't know how else to interpret that question. Now the second one The Swiss have a game where Jack is high. In our house we have a game where Ace can be high or low. As for cribbage ... These orderings are game specific, in fact they are part of the rules of the game. So for any given game there may be a 'natural order' for a hand and (possibly) another order for the result of playing that hand against other hands. But is there an overall 'natural order' for all decks/hands I'd say no given the ambiguity of the positional status of Aces and jokers at the very least. > I will argue that the answer is yes. And I say no, bu it's just my POV > But asking the question neither expose poor insight or > anything pathological. > > And using those terms about asking a valid design question > reveals that you are completely unsuited to work with other > people. Fascinating, really, the things you learn on Usenet. Thank you, I'll inform my team of your analysis. lipska -- Lipska the Kat©: Troll hunter, sandbox destroyer and farscape dreamer of Aeryn Sun