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Groups > comp.lang.forth > #22141
| Newsgroups | comp.lang.forth |
|---|---|
| Date | 2013-05-01 18:02 -0700 |
| References | <35502B5D.C89DCDF4@erdw.ethz.ch> <3550470A.387@remove.muenchen.this.org.junk> <slrn6l1drr.3hb.andyl@azaal.dircon.co.uk> <3556C9C4.589B5BA5@rgo.sun.ac.za.not> |
| Message-ID | <fef9ee82-6bd8-4fcd-b919-75c1bb91e042@googlegroups.com> (permalink) |
| Subject | Re: Why no Forth games? |
| From | luke@balooga.com |
On Monday, May 11, 1998 12:00:00 AM UTC-7, Jean wrote: > > However I believe there was an action games toolkit/language for the > > ZX Spectrum which was forth-like. > > White Lightning. > > Don't have an URL handy, sorry. But it should be out there in one of the > Sinclair-emulator archives if someone wants to take a look. http://www.forth.org/lightning.html I just bought the Commodore 64 version from a seller on eBay. The same company made the Laser Genius Assembler which used a subset of Forth for some control/debugging functions.
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Re: Why no Forth games? luke@balooga.com - 2013-05-01 18:02 -0700
Re: Why no Forth games? Zbiggy <zbigniew2011REMOVE@gmail.REMOVE.com> - 2013-05-02 11:54 +0000
Re: Why no Forth games? Mark Wills <forthfreak@gmail.com> - 2013-05-02 06:39 -0700
Re: Why no Forth games? Steve <nospam275@gmail.com> - 2013-05-02 08:18 -0700
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